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DoomRPG SE Launcher v1.1.1 is released!
DoomRPG folder is now visible (and movable) in load order when DRPG is enabled
Patches are still applied automatically
Bug preventing the loading of mods is fixed
DoomRPG SE Launcher v1.1.0 is released!
- Patches will be enabled automatically when user selects the appropriate mod
- Load order is now managed in the main window, next to mod browser
- Mod browser is improved and supports selecting the directories as mods
DoomRPG SE Launcher v1.0.3 is released!
- DRLA-aware difficulty setting (requires DRLA patch to be enabled)
- Fix for bug which prevented loading a save from the launcher
DoomRPG SE Launcher v1.0.2 is released!
- Fix for status bar not showing its items in some cases
- Fix for DMFlags2 not setting properly
- Fix for save selection
DoomRPG SE Launcher v1.0.1 is released!
- DMFlags definitions are moved to separate file
- DPRG Compatibility info is moved to DRPG folder
- Usability fixes
DoomRPG SE Launcher v1.0.0 is released!
- Re-sizeable window
- Separate IWAD folder support
- Better scanning in mods folder
- Bugfixes and more
DoomRPG SE Launcher v0.9.9.1 is released!
- Refactoring and optimization
- Checkbox to turn off DRPG (for some reason)
- Extensive requirement checks for mods/patches
DoomRPG SE Launcher v0.9.9.0 is released!
- Target framework is updated to .NET 4.7
- Removed Octokit dependency (size reduced by 90%)
- Added Mod Load Order
DoomRPG SE Launcher v0.9.8.1 released!
- Status-bar is visible now if High-DPI scaling is enabled
- Removed one third-party dependency