A spritesheet unpacker/ ripper for Windows
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ForkandBeard Bug fix to [esc] key behaviour
- Using [esc] to 'unload' spritesheet works again.
- Added description of [esc] key functionality to new help-text label.
Latest commit 9020832 May 11, 2017

README.md

Alferd-Spritesheet-Unpacker

What is this?

ASU is a simple spriting tool which takes an animation spritesheet image, with irregular sized and positioned sprites, and automatically finds the boundaries of each sprite so they can be exported as individual images.

The interesting bit

So the actual logic to find the individual sprites can be found in ASU\BO\RegionUnpacker.vb.

To use

Just double click the .sln file.

Projects

/ASU

This is the main Windows app and contains all the forms.

/ForkandBeard.Util

Contains some misc classes I've used in other projects. ASU uses to find rectangle bounds and distances.

/ForkandBeard.Logic

Again contains some misc classes I've used in other projects. ASU uses it for Exception handling and getting version numbers.

/ImageQuantizers

ASU uses this one to preserve a bitmap's palette index - which the Mugen community go crazy over if you destroy a bitmap's indexed palette. I didn't wrote this project (forget where I found it).

Code quality

When I wrote this app I was working for a company which worked in VB and one of their dev standards was Hungarian notation, so it was just easiest for me, at that time, to write to that standard for ASU. I also, originally, never planned on releasing it, so it was only ever going to be a tool for me, which will hopefully explain some of its shoddyness. Ideally I'd like to move all the code over to C# and remove all the Hungarian notation and other kak.

Updates

06/11/2014 - All VB code has now been replaced with C#