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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MultiMC")]
[assembly: AssemblyDescription("A tool to manage multiple Minecraft installs.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Andrew Okin")]
[assembly: AssemblyProduct("MultiMC")]
[assembly: AssemblyCopyright("Copyright © Andrew Okin 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b68fddc7-5724-43ef-b59f-9ae2d74fcdf9")]
// Version information for an assembly consists of the following four values:
// Major Version
// Minor Version
// Build Number
// Revision
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("")]
//[assembly: AssemblyFileVersion("")]
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