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| package org.usfirst.frc.team4623.robot; | |
| import org.usfirst.frc.team4623.robot.commands.Feed; | |
| import org.usfirst.frc.team4623.robot.commands.Launch; | |
| import org.usfirst.frc.team4623.robot.commands.armBackwards; | |
| import org.usfirst.frc.team4623.robot.commands.armForward; | |
| import org.usfirst.frc.team4623.robot.commands.armStop; | |
| import org.usfirst.frc.team4623.robot.commands.lift2Down; | |
| import org.usfirst.frc.team4623.robot.commands.lift2Up; | |
| import org.usfirst.frc.team4623.robot.commands.liftDown; | |
| import org.usfirst.frc.team4623.robot.commands.liftExtend; | |
| import org.usfirst.frc.team4623.robot.commands.liftRetract; | |
| import org.usfirst.frc.team4623.robot.commands.liftStop; | |
| import org.usfirst.frc.team4623.robot.commands.liftUp; | |
| import org.usfirst.frc.team4623.robot.commands.shoot; | |
| import org.usfirst.frc.team4623.robot.commands.stopFeed; | |
| import org.usfirst.frc.team4623.robot.subsystems.XBox; | |
| import edu.wpi.first.wpilibj.buttons.JoystickButton; | |
| /** | |
| * This class is the glue that binds the controls on the physical operator | |
| * interface to the commands and command groups that allow control of the robot. | |
| */ | |
| public class OI { | |
| //// CREATING BUTTONS | |
| // One type of button is a joystick button which is any button on a joystick. | |
| // You create one by telling it which joystick it's on and which button | |
| // number it is. | |
| // Joystick stick = new Joystick(port); | |
| // Button button = new JoystickButton(stick, buttonNumber); | |
| // There are a few additional built in buttons you can use. Additionally, | |
| // by subclassing Button you can create custom triggers and bind those to | |
| // commands the same as any other Button. | |
| //// TRIGGERING COMMANDS WITH BUTTONS | |
| // Once you have a button, it's trivial to bind it to a button in one of | |
| // three ways: | |
| // Start the command when the button is pressed and let it run the command | |
| // until it is finished as determined by it's isFinished method. | |
| // button.whenPressed(new ExampleCommand()); | |
| // Run the command while the button is being held down and interrupt it once | |
| // the button is released. | |
| // button.whileHeld(new ExampleCommand()); | |
| // Start the command when the button is released and let it run the command | |
| // until it is finished as determined by it's isFinished method. | |
| // button.whenReleased(new ExampleCommand()); | |
| public XBox driver = new XBox(0); | |
| public XBox buttons = new XBox(1); | |
| public OI() { | |
| JoystickButton shoot = new JoystickButton(driver, XBox.LB_BUTTON); | |
| JoystickButton liftUp2 = new JoystickButton(driver, XBox.Y_BUTTON); | |
| JoystickButton liftDown2 = new JoystickButton(driver, XBox.A_BUTTON); | |
| JoystickButton launch = new JoystickButton(driver, XBox.RB_BUTTON); | |
| JoystickButton liftExt = new JoystickButton(driver, XBox.X_BUTTON); | |
| JoystickButton liftRet = new JoystickButton(driver, XBox.B_BUTTON); | |
| JoystickButton feed = new JoystickButton(buttons, XBox.X_BUTTON); | |
| JoystickButton liftArmUp = new JoystickButton(buttons, XBox.Y_BUTTON); | |
| JoystickButton liftArmDown = new JoystickButton(buttons, XBox.A_BUTTON); | |
| JoystickButton armForward = new JoystickButton(buttons, XBox.LB_BUTTON); | |
| JoystickButton armBackwards = new JoystickButton(buttons, XBox.RB_BUTTON); | |
| shoot.whenPressed(new shoot()); | |
| liftUp2.whenPressed(new lift2Up()); | |
| liftUp2.whenReleased(new liftStop()); | |
| liftDown2.whenPressed(new lift2Down()); | |
| liftDown2.whenReleased(new liftStop()); | |
| launch.whenPressed(new Launch()); | |
| liftExt.whenPressed(new liftExtend()); | |
| liftRet.whenPressed(new liftRetract()); | |
| feed.whenPressed(new Feed()); | |
| feed.whenReleased(new stopFeed()); | |
| liftArmUp.whenPressed(new liftUp()); | |
| liftArmUp.whenReleased(new liftStop()); | |
| liftArmDown.whenPressed(new liftDown()); | |
| liftArmDown.whenReleased(new liftStop()); | |
| armForward.whenPressed(new armForward()); | |
| armForward.whenReleased(new armStop()); | |
| armBackwards.whileHeld(new armBackwards()); | |
| armBackwards.whenReleased(new armStop()); | |
| } | |
| } | |