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General Information

File:Media-remote.jpg

Standard Media Remote•The standard remote (as opposed to the Universal Media Remote) was only released in limited quantities with Xbox 360 premium packages at launch.

  • The difference between the Universal Media Remote and the Standard Remote appears to just be the button additions.
  • The remote uses the IR port located on the front of the Xbox 360.
  • Some Windows Media Center Edition computers recognize this remote as a normal Media Center remote.

Confirmed Facts

  • All Windows Media Center remotes are recognized by the Xbox 360.

Linux Facts

Big remote Big remote

  • IRCODE , Function
  • {'26','Button Y'},
  • {'25','Button B'},
  • {'24','DVD menu'},
  • {'23','BACK'},
  • {'22','OK'},
  • {'20','Button left'},
  • {'21','Button right'},
  • {'19','Stop button'},
  • {'18','Pause button'},
  • {'17','Rec button'},
  • {'16','Play button'},
  • {'15','Fast rewind <<'},
  • {'14','fast foward >>'},
  • {'11','Volume down'},
  • {'10','Volume up'},
  • {'09','Button 9 on ke*ypad part'},
  • {'08','Button 8 on ke*ypad part'},
  • {'07','Button 7 on ke*ypad part'},
  • {'06','Button 6 on ke*ypad part'},
  • {'05','Button 5 on ke*ypad part'},
  • {'04','Button 4 on keypad part'},
  • {'03','Button 3 on keypad part'},
  • {'02','Button 2 on keypad part'},
  • {'01','Button 1 on keypad part'},
  • {'00','Button 0 on keypad part'},
  • {'1a','Go to ending >|'},
  • {'1b','Go to beginning |<'},
  • {'1c','Unknown'},
  • {'1d','100 on remote'},
  • {'1e','Button up'},
  • {'1f','Button down'},
  • {'0a','Clear'},
  • {'0b','ENTER'},
  • {'0c','Unknown'},
  • {'0d','Windows Media Start'},
  • {'0e','Mute'},
  • {'0f','Info'},
  • {'4f','Display'},
  • {'51','Title'},
  • {'64','Big X button on top, use as alternative 'on'?'},
  • {'68','Button X'},
  • {'66','Button A '},
  • {'6c','Channel up'},
  • {'6d','Channel down'};

the small remote 'image insert here'

  • IRCODE , Function
  • {'64','guide'},
  • {'19','stop'},
  • {'18','pause'},
  • {'16','play'},
  • {'15','rewind'},
  • {'14','fast forward'},
  • {'1A','chapter next'},
  • {'1B','chapter prev'},
  • {'4F','display'},
  • {'51','title'},
  • {'24','dvd menu'},
  • {'23','back'},
  • {'0F','info'},
  • {'1E','up'},
  • {'1F','down'},
  • {'20','left'},
  • {'21','right'},
  • {'22','ok'},
  • {'12','A'},
  • {'25','B'},
  • {'13','X'},
  • {'26','Y'},
  • {'0D','windows'},
  • {'17','record'};

Proof of concept code by Icekiller

/*
 * Example code of how to use the build in IR of the xbox 360
 * Code rewritten based on tmbinc's smc.c
 * free to use under GPL
 *
 * 20 januari 2008 by Icekiller
 */

#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <getopt.h>
#include <string.h>
#include <time.h>

#define SMC_FILENAME "/dev/smc"

int smc_fd;
void wait(int seconds)
{
    clock_t endwait;
    endwait = clock() + seconds * CLOCKS_PER_SEC;
    while (clock() < endwait) {
    }
}

int main(int argc, char **argv)
{
    int first = 1;
    /* try open SMC. if this doesn't work, bail out. */
    smc_fd = open(SMC_FILENAME, O_RDWR);
    if (smc_fd < 0) {
    perror(SMC_FILENAME);
    return 1;
    }

    while (1) {
    unsigned char msg[16];
    int option_index = 0, c;
    msg[0] = 0x16;
    /* prepare message */
    memset(msg, 0, 16);

    if (c != 'w') {
        msg[0] = 0x16;

        int i;

        if (write(smc_fd, msg, 16) != 16) {
        perror("write");
        break;
        }
    }

    if ((c == 'w') || (msg[0] < 0x80)) {
        int wait_for = msg[0];
        while (1) {
        msg[0] = 0x16;
        if (read(smc_fd, msg, 16) != 16)
            perror("read");

        int valueread;
        valueread = msg[3];

        if (msg[0] != 0x16)
            switch (valueread) {
            case 0x26:
            printf("Button Y");
            break;
            case 0x25:
            printf("Button B");
            break;
            case 0x24:
            printf("DVD menu");
            break;
            case 0x23:
            printf("Back");
            break;
            case 0x22:
            printf("OK");
            break;
            case 0x21:
            printf("Button left");
            break;
            case 0x20:
            printf("Button right");
            break;
            case 0x19:
            printf("Stop button");
            break;
            case 0x18:
            printf("Pause button");
            break;
            case 0x17:
            printf("Rec button");
            break;
            case 0x16:
            printf(">");
            break;
            case 0x15:
            printf("<<");
            break;
            case 0x14:
            printf(">>");
            break;
            case 0x13:
            printf("Button X");
            break;
            case 0x12:
            printf("Button A");
            break;
            case 0x11:
            printf("Volume down");
            break;
            case 0x10:
            printf("Volume up");
            break;
            case 0x09:
            printf("Button 9");
            break;
            case 0x08:
            printf("Button 8");
            break;
            case 0x07:
            printf("Button 7");
            break;
            case 0x06:
            printf("Button 6");
            break;
            case 0x05:
            printf("Button 5");
            break;
            case 0x04:
            printf("Button 4");
            break;
            case 0x03:
            printf("Button 3");
            break;
            case 0x02:
            printf("Button 2");
            break;
            case 0x01:
            printf("Button 1");
            break;
            case 0x00:
            printf("Button 0");
            break;
            case 0x1a:
            printf(">|");
            break;
            case 0x1b:
            printf("<");
            break;
            case 0x1c:
            printf("Unknown");
            break;
            case 0x1d:
            printf("Unknown");
            break;
            case 0x1e:
            printf("Button up");
            break;
            case 0x1f:
            printf("Button down");
            break;
            case 0x0a:
            printf("Clear");
            break;
            case 0x0b:
            printf("ENTER");
            break;
            case 0x0c:
            printf("Unknown");
            break;
            case 0x0d:
            printf("WMS");
            break;
            case 0x0e:
            printf("Mute");
            break;
            case 0x0f:
            printf("Info");
            break;
            case 0x4f:
            printf("Display");
            break;
            case 0x51:
            printf("Title");
            break;
            case 0x64:
            printf("Guide");
            break;
            case 0x68:
            printf("Button X");
            break;
            case 0x66:
            printf("Button A");
            break;
            }
        printf("\n", valueread);
        if (msg[0] == wait_for)
            break;
        }
    }
    wait(1);
    }

}

The remote control works as a lowbase of the xbox360, so the power on and off still work in Linux, also you can get all the IR codes into linux. So 'if' a Mediacenter is ever ported to Xbox 360 Linux, you could use the official remote. (IR codes and info retrieved by Icekiller, with SMC.C from tmbinc, small remote by kwkward)

Category:Xbox360_Hardware