Skip to content
Async GIF image decoder and Image viewer supporting play GIF images. It just use very less memory.
Objective-C Swift Ruby
Branch: master
Clone or download
Pull request Compare This branch is even with liyong03:master.
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
YLGIFImage.xcodeproj
YLGIFImage
YLGIFImageDemo
YLGIFImageInSwiftProjectDemo
YLGIFImageTests
LICENSE
README.md
YLGIFImage.podspec
screenshot.png

README.md

YLGIFImage

Asynchronized GIF image class and Image viewer supporting play/stop GIF images.

It just use very less memory. Following GIF usually will cost almost 600MB memory if it is fully decoded (800x600x389x4 Bytes), but using YLGIFImage, it just use about 30MB memory.

For this gif file, iOS Pinterest also will crash, but using YLGIFImage, it won't!

####Swift support I created another project to implement YLGIFImage using swift, it's called YLGIFImage-Swift.

####Get Start Using CocoaPods to get start, you can add following line to your Podfile:

pod 'YLGIFImage'

####Using it For using YLGIFImage, it's very simple:

YLImageView* imageView = [[YLImageView alloc] initWithFrame:CGRectMake(0, 160, 320, 240)];
[self.view addSubview:imageView];
imageView.image = [YLGIFImage imageNamed:@"joy.gif"];

Here is the demo looks like:

Thanks

Thanks to OLImageView! I referred a lot to this project, especially using CADisplayLink to play the animation.

You can’t perform that action at this time.