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#ifndef __ACTIONDATA
#define __ACTIONDATA
// wxWindows includes
#include <wx/datetime.h>
#include <wx/string.h>
#include <wx/dynarray.h>
// Statsgen Includes
class ActionData;
WX_DECLARE_OBJARRAY(ActionData,ArrayOfActionData);
class ActionData
{
public:
ActionData();
virtual ~ActionData();
static wxString SQLCreateTable();
static wxString SQLTableName();
bool WriteToDatabase(int roundIndex,int itemIndex);
wxDateTime actionTime;
int gameType;
int mapName;
int playerIndex;
int playerClass;
int playerTeam;
int action;
};
#endif