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// wxWindows includes | |
#include <wx/wx.h> | |
#include <wx/string.h> | |
#include <wx/file.h> | |
#include <wx/wfstream.h> | |
#include <wx/datetime.h> | |
#include <wx/tokenzr.h> | |
// statsgen includes | |
#include "COD5LogFileReader.h" | |
#include "GlobalStatistics.h" | |
#include "ErrorData.h" | |
void COD5LogFileReader::AddDefaultNonAction(const char *action) | |
{ | |
wxString key; | |
key=action; | |
if (nonActions.Index(key)==wxNOT_FOUND) | |
{ | |
nonActions.Add(key); | |
} | |
} | |
COD5LogFileReader::COD5LogFileReader(wxArrayString &filenameIn,wxString &serverTypeIn) : LogFileReader(filenameIn,serverTypeIn) | |
{ | |
STATSGEN_DEBUG_FUNCTION_START("COD5LogFileReader","Constructor"); | |
wxString configGroup; | |
configGroup="COD5NonActions"; | |
globalStatistics.configData.ReadList(configGroup,nonActions); | |
AddDefaultNonAction("J"); // Join | |
AddDefaultNonAction("Q"); // Quit | |
AddDefaultNonAction("W"); // Team Win | |
AddDefaultNonAction("L"); // Team Loss | |
AddDefaultNonAction("T"); // Team Tie | |
globalStatistics.configData.WriteList(configGroup,nonActions); | |
STATSGEN_DEBUG_FUNCTION_END | |
} | |
bool COD5LogFileReader::DecodeAction(wxString &line,DecodedAction &decode) | |
{ | |
bool retVal=false; | |
int tokenCount; | |
wxString msg; | |
STATSGEN_DEBUG_FUNCTION_START("COD5LogFileReader","DecodeAction") | |
decode.action=GetLineToken(line,";",1,&tokenCount).Upper(); | |
if (tokenCount == 4) | |
{ | |
decode.playerID=GetLineToken(line,";",2,&tokenCount); | |
decode.playerRoundID=GetLineToken(line,";",3,&tokenCount); | |
decode.playerName=GetLineToken(line,";",4,&tokenCount); | |
decode.playerTeam=""; | |
UpdatePlayerRoundInfo2(decode.playerID, | |
playerIDs, | |
playerTeamList, | |
decode.playerTeam); | |
retVal=(nonActions.Index(decode.action)==wxNOT_FOUND); | |
} | |
STATSGEN_DEBUG_FUNCTION_END | |
return(retVal); | |
} | |
bool COD5LogFileReader::DecodeTeamWin(wxString &line,DecodedTeamWin &decode) | |
{ | |
bool retVal=false; | |
int tokenCount; | |
int tokenIndex=0; | |
wxString name; | |
wxString id; | |
wxString roundID; | |
wxString msg; | |
STATSGEN_DEBUG_FUNCTION_START("LogFileReader","DecodeTeamWin"); | |
roundID=""; | |
retVal=DecodeTeamWinLoss("W;",line,id,roundID,name,decode.teamName); | |
if (retVal) | |
{ | |
STATSGEN_DEBUG(DEBUG_RARELY,"Normal Team Win Found") | |
decode.Clear(); | |
decode.playerIDs.Add(id); | |
decode.playerRoundIDs.Add(roundID); | |
decode.playerNames.Add(name); | |
} | |
STATSGEN_DEBUG_FUNCTION_END | |
return(retVal); | |
} | |
bool COD5LogFileReader::DecodeTeamWinLoss(const char *key,wxString &line,wxString &id, wxString &roundID,wxString &name, wxString &team) | |
{ | |
bool retVal=false; | |
int tokenCount; | |
STATSGEN_DEBUG_FUNCTION_START("COD5LogFileReader","DecodeTeamWinLoss"); | |
if (line.StartsWith(key)) | |
{ | |
STATSGEN_DEBUG(DEBUG_RARELY,"Team Win or Loss Found") | |
id=GetLineToken(line,";",2,&tokenCount); | |
if (tokenCount == 4) | |
{ | |
roundID=GetLineToken(line,";",3,&tokenCount); | |
name=GetLineToken(line,";",4,&tokenCount); | |
UpdatePlayerRoundInfo2(id, | |
playerIDs, | |
playerTeamList, | |
team); | |
retVal=true; | |
} | |
} | |
STATSGEN_DEBUG_FUNCTION_END | |
return(retVal); | |
} | |
bool COD5LogFileReader::DecodeTeamLoss(wxString &line,DecodedTeamLoss &decode) | |
{ | |
bool retVal=false; | |
int tokenCount; | |
int tokenIndex=0; | |
wxString name; | |
wxString id; | |
wxString roundID; | |
wxString msg; | |
STATSGEN_DEBUG_FUNCTION_START("LogFileReader","DecodeTeamLoss"); | |
roundID=""; | |
retVal=DecodeTeamWinLoss("L;",line,id,roundID,name,decode.teamName); | |
if (retVal) | |
{ | |
STATSGEN_DEBUG(DEBUG_RARELY,"Normal Team Loss Found") | |
decode.Clear(); | |
decode.playerIDs.Add(id); | |
decode.playerRoundIDs.Add(roundID); | |
decode.playerNames.Add(name); | |
} | |
STATSGEN_DEBUG_FUNCTION_END | |
return(retVal); | |
} |