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CODBanFile.cpp: status="Reading Ban File"; progress->SetStatus(status);
DropList.cpp: status="Reading Drop List"; progress->SetStatus(status);
DropList.cpp: progress->Initiate(dropCount,
DropList.cpp: progress->Update(dropIndex+1);
ExternalDatabase.cpp: progress->Initiate(rowCount," rows",1," rows",1);
ExternalDatabase.cpp: progress->Update(currentRowCount);
ExternalDatabase.cpp: progress->Update(currentRowCount);
ExternalDatabase.cpp: progress->SetStatus(msg);
ExternalDatabase.cpp: progress->SetStatus(msg);
ExternalDatabase.cpp: progress->Update(currentRowCount);
ExternalDatabase.cpp: progress->SetStatus(msg);
ExternalDatabase.cpp: progress->SetStatus(msg);
ExternalDatabase.cpp: progress->Update(currentRowCount);
ExternalDatabase.cpp: progress->SetStatus(msg);
ExternalDatabase.cpp: progress->Update(currentRowCount);
ExternalDatabase.cpp: progress->SetStatus(msg);
ExternalDatabase.cpp: progress->Update(*currentRowCount);
ExternalDatabase.cpp: progress->Update(*currentRowCount);
ExternalDatabase.cpp: progress->LogError(msg,SeverityError);
ExternalDatabase.cpp: progress->LogError(msg,SeverityError);
ExternalDatabase.cpp: progress->LogError(msg,SeverityError);
ExternalDatabase.cpp: progress->LogError(msg,SeverityError);
ExternalDatabase.cpp: progress->LogError(msg,SeverityError);
FTPBrowserPanel.cpp: progress->SetDynamicPanel(NULL);
FTPBrowserPanel.cpp: status="Getting Size";progress->SetStatus(status);
FTPBrowserPanel.cpp: status="Done";progress->SetStatus(status);
FTPBrowserPanel.cpp: status="Getting Directory Listing"; progress->SetStatus(status);
FTPBrowserPanel.cpp: status="Done"; progress->SetStatus(status);
FTPBrowserPanel.cpp: progress->SetDynamicPanel(progressPanel);
FTPBrowserPanel.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_DYNAMIC);
FTPBrowserPanel.cpp: progress->UpdateLabel("");
GlobalStatistics.cpp: progress->Initiate((long)rounds.GetCount(),
GlobalStatistics.cpp: progress->Update((long)(roundIndex+1));
GlobalStatistics.cpp: status="Reading Aliases"; progress->SetStatus(status);
GlobalStatistics.cpp: progress->Initiate(aliasCount,
GlobalStatistics.cpp: progress->Update(aliasIndex+1);
GlobalStatistics.cpp: progress->DisableTimeToGo();
GlobalStatistics.cpp: progress->Initiate(topValue,
GlobalStatistics.cpp: progress->Update(1);
GlobalStatistics.cpp: progress->Update(2);
GlobalStatistics.cpp: progress->Update(3);
GlobalStatistics.cpp: progress->Update(4);
GlobalStatistics.cpp: progress->ClearErrors();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_GENERAL);
GlobalStatistics.cpp: progress->LogError(templateFilename);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_DOWNLOAD_LOGS);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_PROCESS_LOGS);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_DROPPING_PLAYERS);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_CALCULATING_SCORES1);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_CREATE_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_EMPTY_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_WRITE_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_TRANSFER_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_READ_TEMPLATE);
GlobalStatistics.cpp: progress->DisableTimeToGo();
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_PROCESS_TEMPLATE);
GlobalStatistics.cpp: progress->DisableTimeToGo();
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_WEBSITE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->Initiate(
GlobalStatistics.cpp: progress->LogError(msg,SeverityCaution);
GlobalStatistics.cpp: progress->Update((long)roundIndex+1);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_CALCULATING_SCORES2);
GlobalStatistics.cpp: progress->Initiate(
GlobalStatistics.cpp: progress->Update((long)playerIndex+1);
GlobalStatistics.cpp: status="Read Award Definitions"; progress->SetStatus(status);
GlobalStatistics.cpp: status="Updating Servers"; progress->SetStatus(status);
GlobalStatistics.cpp: status="Read Clan Definitions"; progress->SetStatus(status);
GlobalStatistics.cpp: progress->ClearErrors();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_GENERAL);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_CREATE_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_APPLY_ALIASES);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_DOWNLOAD_LOGS);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_DATABASE_READ_STATIC);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_EMPTY_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_PROCESS_LOGS);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_DATABASE_LOCATE_EXISTING_PLAYERS);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_DROPPING_PLAYERS);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_CALCULATING_SCORES1);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_WRITE_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_READ_TEMPLATE);
GlobalStatistics.cpp: progress->DisableTimeToGo();
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_PROCESS_TEMPLATE);
GlobalStatistics.cpp: progress->DisableTimeToGo();
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_TRANSFER_DATABASE);
GlobalStatistics.cpp: progress->Finalise();
GlobalStatistics.cpp: progress->ChoosePanel(WINDOW_ID_PROGRESS_PANEL_WEBSITE);
GlobalStatistics.cpp: progress->Finalise();
LogFile.cpp: progress->SetStatus(msg);
LogFileReader.cpp: progress->Update(currentFilePosition);
LogFileReader.cpp: progress->LogError(errorMessage,SeverityError);
MessageCentre.cpp: progress->LogError(msg,SeverityCaution);
MessageCentre.cpp: progress->LogError(msg,SeverityCaution);
MessageCentre.cpp: progress->LogError(msg,SeverityCaution);
MessageCentre.cpp: progress->LogError(msg,SeverityCaution);
MessageCentre.cpp: progress->LogError(msg,SeverityCaution);
MessageCentre.cpp: progress->LogError(msg,SeverityError);
MessageCentre.cpp: progress->LogError(msg,SeverityError);
PunkbusterBanFile.cpp: status="Reading Ban File"; progress->SetStatus(status);
QuakeWarsLogFileReader.cpp: progress->Update(currentPosition);
QuakeWarsLogFileReader.cpp: progress->Update(currentPosition);
QuakeWarsLogFileReader.cpp: progress->LogError(errorMessage,SeverityError);
RemoteMachine.cpp: progress->SetStatus(msg);
RemoteMachine.cpp: progress->LogError(msg,SeverityOK);
RemoteMachine.cpp: progress->Update(remoteFileSize);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->Update(bytesRead);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,SeverityCaution);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(errorMessage,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->Update(bytesTransferred);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
RemoteMachine.cpp: progress->LogError(msg,maxErrorSeverity);
Round.cpp: progress->WakeUp();
Server.cpp: progress->Initiate(totalFileSize,
Server.cpp: progress->Update(0);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->SetStatus(msg);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->Initiate(totalFileSize,
Server.cpp: //progress->SetStatus(msg);
Server.cpp: progress->SetOffset(progress->CurrentValue());
Server.cpp: progress->SetOffset(progress->CurrentValue());
Server.cpp: progress->SetOffset(progress->CurrentValue());
Server.cpp: progress->SetOffset(progress->CurrentValue());
Server.cpp: progress->LogError(msg,SeverityCaution);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->LogError(msg,SeverityError);
Server.cpp: progress->Initiate(
Server.cpp: currentProgress=progress->CurrentValue();
Server.cpp: progress->Update(currentProgress);
StatsgenApp.cpp: itemSize=progress->GetSize();
StatsgenDatabase.cpp: progress->LogError(msg,SeverityError);
StatsgenDatabase.cpp: progress->Initiate(topValue,
StatsgenDatabase.cpp: progress->DisableTimeToGo();
StatsgenDatabase.cpp: progress->Update(step++);
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Changed Players");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Changed Rounds");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Actions");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Ammo");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Weapons");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Maps");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Teams");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Classes");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Gametypes");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Locations");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:XP");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Cheats");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Skill Weights");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Score Weights");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Avatars");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Picture");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Website");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:XFire");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Clan Role");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Real Name");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Misc 1");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Misc 2");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("AKA List");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Kill Totals:Maps");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Kill Totals:Game Types");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Kill Totals:Weapons");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Kill Totals:Locations");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Kill Totals:Teams");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Kill Totals:Classes");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Servers");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Server Variables");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Server Progress");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Clans");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Players");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Rounds");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Round Variables");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Kills");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Team Wins");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Team Losses");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Actions");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Speech");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Players In Rounds");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Award Points");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Total XP Points");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("XP Points");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Streaks");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Award Definitions");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Miscellaneous");
StatsgenDatabase.cpp:// progress->Update(step++);progress->SetStatus("Indexes");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Views");
StatsgenDatabase.cpp: progress->LogError(errorString,SeverityError);
StatsgenDatabase.cpp: progress->Initiate(topValue,
StatsgenDatabase.cpp: progress->DisableTimeToGo();
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Starting");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Changed Players");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Changed Rounds");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Actions");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Ammo");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Weapons");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Maps");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Teams");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Classes");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Game Types");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:Locations");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Keys:XP");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Total XP List");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("XP List");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Cheaters List");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("AKA List");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Skill Weights");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Score Weights");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Avatars");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Pictures");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Website");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:XFire");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Clan Roles");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Real Names");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Misc 1");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Player Data:Misc 2");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Kill Totals:Maps");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Kill Totals:Game Types");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Kill Totals:Weapons");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Kill Totals:Locations");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Kill Totals:Teams");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Kill Totals:Classes");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Server Variables");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Servers");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Clans");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Players");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Rounds");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Round Variables");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Kills");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Team Wins");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Team Losses");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Actions");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Speech");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Players In Rounds");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Award Points");
StatsgenDatabase.cpp: // progress->Update(step++);progress->SetStatus("Streaks");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Award Definition");
StatsgenDatabase.cpp: progress->Update(step++);progress->SetStatus("Miscellaneous");
StatsgenDatabase.cpp: progress->SetStatus(totaltype);
StatsgenDatabase.cpp: progress->SetStatus("Create Indexes");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_1");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_2");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_3");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_4");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_5");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_6");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_7");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_8");
StatsgenDatabase.cpp: progress->SetStatus("xppoints_9");
StatsgenDatabase.cpp: progress->SetStatus("xptotalpoints_1");
StatsgenDatabase.cpp: progress->SetStatus("xptotalpoints_2");
StatsgenDatabase.cpp: progress->SetStatus("xptotalpoints_3");
StatsgenDatabase.cpp: progress->SetStatus("xptotalpoints_4");
StatsgenDatabase.cpp: progress->SetStatus("roundvariables_1");
StatsgenDatabase.cpp: progress->SetStatus("roundvariables_2");
StatsgenDatabase.cpp: progress->SetStatus("roundvariables_3");
StatsgenDatabase.cpp: progress->SetStatus("roundvariables_4");
StatsgenDatabase.cpp: progress->SetStatus("action_1");
StatsgenDatabase.cpp: progress->SetStatus("action_2");
StatsgenDatabase.cpp: progress->SetStatus("class_1");
StatsgenDatabase.cpp: progress->SetStatus("class_2");
StatsgenDatabase.cpp: progress->SetStatus("gametype_1");
StatsgenDatabase.cpp: progress->SetStatus("gametype_2");
StatsgenDatabase.cpp: progress->SetStatus("location_1");
StatsgenDatabase.cpp: progress->SetStatus("location_2");
StatsgenDatabase.cpp: progress->SetStatus("map_1");
StatsgenDatabase.cpp: progress->SetStatus("map_2");
StatsgenDatabase.cpp: progress->SetStatus("team_1");
StatsgenDatabase.cpp: progress->SetStatus("team_2");
StatsgenDatabase.cpp: progress->SetStatus("weapon_1");
StatsgenDatabase.cpp: progress->SetStatus("weapon_2");
StatsgenDatabase.cpp: progress->SetStatus("actiondata_1");
StatsgenDatabase.cpp: progress->SetStatus("actiondata_2");
StatsgenDatabase.cpp: progress->SetStatus("actiondata_3");
StatsgenDatabase.cpp: progress->SetStatus("actiondata_4");
StatsgenDatabase.cpp: progress->SetStatus("killdata_1");
StatsgenDatabase.cpp: progress->SetStatus("killdata_2");
StatsgenDatabase.cpp: progress->SetStatus("killdata_3");
StatsgenDatabase.cpp: progress->SetStatus("killdata_4");
StatsgenDatabase.cpp: progress->SetStatus("killdata_5");
StatsgenDatabase.cpp: progress->SetStatus("killdata_6");
StatsgenDatabase.cpp: progress->SetStatus("killdata_7");
StatsgenDatabase.cpp: progress->SetStatus("killdata_8");
StatsgenDatabase.cpp: progress->SetStatus("killdata_9");
StatsgenDatabase.cpp: progress->SetStatus("killdata_10");
StatsgenDatabase.cpp: progress->SetStatus("killdata_11");
StatsgenDatabase.cpp: progress->SetStatus("player_1");
StatsgenDatabase.cpp: progress->SetStatus("player_2");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_1");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_2");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_3");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_4");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_5");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_6");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_7");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_8");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_9");
StatsgenDatabase.cpp: progress->SetStatus("playerinround_10");
StatsgenDatabase.cpp: progress->SetStatus("rounds_1");
StatsgenDatabase.cpp: progress->SetStatus("rounds_2");
StatsgenDatabase.cpp: progress->SetStatus("rounds_3");
StatsgenDatabase.cpp: progress->SetStatus("rounds_4");
StatsgenDatabase.cpp: progress->SetStatus("rounds_5");
StatsgenDatabase.cpp: progress->SetStatus("rounds_6");
StatsgenDatabase.cpp: progress->SetStatus("rounds_7");
StatsgenDatabase.cpp: progress->SetStatus("rounds_8");
StatsgenDatabase.cpp: progress->SetStatus("rounds_9");
StatsgenDatabase.cpp: progress->SetStatus("rounds_10");
StatsgenDatabase.cpp: progress->SetStatus("rounds_11");
StatsgenDatabase.cpp: progress->SetStatus("rounds_12");
StatsgenDatabase.cpp: progress->SetStatus("speechdata_1");
StatsgenDatabase.cpp: progress->SetStatus("speechdata_2");
StatsgenDatabase.cpp: progress->SetStatus("speechdata_3");
StatsgenDatabase.cpp: progress->SetStatus("teamlossdata_1");
StatsgenDatabase.cpp: progress->SetStatus("teamlossdata_2");
StatsgenDatabase.cpp: progress->SetStatus("teamlossdata_3");
StatsgenDatabase.cpp: progress->SetStatus("teamwindata_1");
StatsgenDatabase.cpp: progress->SetStatus("teamwindata_2");
StatsgenDatabase.cpp: progress->SetStatus("teamwindata_3");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_1");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_2");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_3");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_4");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_5");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_6");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_7");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_8");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_9");
StatsgenDatabase.cpp: progress->SetStatus("streakdata_10");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_1");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_2");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_3");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_4");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_5");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_6");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_7");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_8");
StatsgenDatabase.cpp: progress->SetStatus("awardpoints_9");
StatsgenDatabase.cpp: progress->SetStatus(msg);
StatsgenDatabase.cpp: progress->Initiate((long)tableCount," tables",1, " tables",1);
StatsgenDatabase.cpp: progress->Update((long)tableIndex);
StatsgenDatabase.cpp: progress->SetStatus(statusText);
StatsgenDatabase.cpp: progress->Finalise();
StatsgenFrame.cpp: progress->Create(this,-1);
StatsgenFrame.cpp:// progress->CreatePanels();
StatsgenFrame.cpp: progress->DisableUpdate();
StatsgenFrame.cpp: progress->DisableUpdate();
StatsgenFrame.cpp: msg="Before Panel";progress->LogError(msg);
StatsgenFrame.cpp: msg="After Panel";progress->LogError(msg);
StatsgenFrame.cpp: msg="Before GUI";progress->LogError(msg);
StatsgenFrame.cpp: msg="After GUI";progress->LogError(msg);
StatsgenFrame.cpp: msg="Before Create";progress->LogError(msg);
StatsgenFrame.cpp: msg="After Create";progress->LogError(msg);
StatsgenFrame.cpp: msg="Before Addboolean";progress->LogError(msg);
StatsgenFrame.cpp: msg="After Addboolean";progress->LogError(msg);
StatsgenFrame.cpp: progress->DisableUpdate();
StatsgenLog.cpp: progress->LogError(messageString,newSeverity);
TemplateFile.cpp: progress->Update(templateLines.GetCount());
TemplateFile.cpp: progress->LogError(errorMessage,SeverityError);
TemplateFile.cpp: progress->LogError(msg,SeverityCaution);
TemplateFile.cpp: progress->LogError(msg,SeverityCaution);
TemplateFile.cpp: progress->Initiate((long)0,
TemplateFile.cpp: progress->LogError(msg,SeverityCaution);
TemplateFile.cpp: progress->LogError(msg,SeverityError);
TemplateFile.cpp: progress->LogError(msg,SeverityCaution);
TemplateFile.cpp: progress->Update(*lineIndex);
TemplateFile.cpp: progress->LogError(msg,SeverityCaution);
TemplateOpenQuery.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityCaution);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->LogError(msg,SeverityError);
TemplateVariable.cpp: progress->SetStatus(token);
Website.cpp: progress->SetStatus(msg);
Website.cpp: progress->Initiate(totalFileSize,
Website.cpp: progress->SetOffset(progress->CurrentValue());
Website.cpp: progress->SetStatus(filenameonly);
Website.cpp: progress->LogError(msg,SeverityError);