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// wxWindows includes
#include <wx/string.h>
#include <wx/arrstr.h>
#include <wx/dynarray.h>
// Statsgen includes
#include "PlayerCacheEntry.h"
#include "GlobalStatistics.h"
PlayerCacheEntry::PlayerCacheEntry()
{
}
PlayerCacheEntry::~PlayerCacheEntry()
{
}
int PlayerCacheEntry::GUIDCompare(
PlayerCacheEntry **item1,
PlayerCacheEntry **item2
)
{
return ((*item1)->guid.Cmp((*item2)->guid));
}