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#ifndef __PLAYERDATADIALOG
#define __PLAYERDATADIALOG
#include <wx/wx.h>
#include <wx/dialog.h>
// Statsgen Includes
#include "GenericOKCancelDialog.h"
#include "PlayerDataEditorPanel.h"
#include "PlayerDataList.h"
#include "WindowIDs.h"
class PlayerDataDialog : public GenericOKCancelDialog
{
public:
PlayerDataDialog(wxWindow *parent,
wxWindowID id,
const wxString &title,
const wxPoint &pos,
const wxSize &size,
long style,
const wxString &name,
PlayerDataList *playerDataList,
wxString &defaultPlayerData,
wxString &playerDataTitle);
virtual ~PlayerDataDialog();
virtual void OnSave(wxCommandEvent& event);
virtual void OnQuit(wxCommandEvent& event);
virtual bool DisplayDialog();
protected:
private:
PlayerDataEditorPanel *panel;
PlayerDataList *playerDataList;
};
#endif