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Commits on Dec 24, 2017
  1. Updated code for new OALwrapper

    thewilfen authored and urkle committed Mar 3, 2014
  2. Homogenize indentation

    Sebastien Alaiwan authored and urkle committed Dec 20, 2017
    Always use tabs, as the majority of the code already does.
  3. Remove all trailing spaces

    Sebastien Alaiwan authored and urkle committed Dec 19, 2017
Commits on Dec 12, 2010
  1. - Fixed crash that happens if node does not exist when checking for t…

    Thomas Grip authored and urkle committed Dec 6, 2010
    …ris with same vertices.
    
    git-svn-id: https://frictionalgames.com/svn/engine1/core@689 b93780c8-a8c1-4744-abf5-013c38f226bb
  2. - Fixed some problems that have been reported since open source relea…

    Thomas Grip authored and urkle committed Dec 3, 2010
    …se + made own fixes. See this thread for stuff: http://frictionalgames.com/forum/thread-3617.html
    
    - Also fixed OAL as there where two unexisting enums.
    
    git-svn-id: https://frictionalgames.com/svn/engine1/core@687 b93780c8-a8c1-4744-abf5-013c38f226bb
Commits on Aug 16, 2010
  1. updated TODO

    urkle committed Aug 16, 2010
  2. Fixed Multi-byte conversions

    urkle committed Aug 16, 2010
    - Make sure the locale is set correctly (Linux doesn't default set it)
    - And send correct size during w_char->char conversion
    This means alternate languages with "emphasis" characters now work on
    linux
Commits on Jun 23, 2010
  1. add SDL Mac OS X loader files

    urkle committed Jun 23, 2010
  2. add tests in project file

    urkle committed Jun 23, 2010
  3. updated tests to work

    urkle committed Jun 23, 2010
  4. updated resources.cfg

    urkle committed Jun 23, 2010
  5. updated woodbox model

    urkle committed Jun 23, 2010
  6. update gitignore

    urkle committed Jun 23, 2010
Commits on May 23, 2010
Commits on May 18, 2010
  1. adjust header include path

    urkle committed May 18, 2010
Commits on May 16, 2010
  1. Fix double increment on erase.

    urkle committed May 16, 2010
  2. Updated to GLee 5.4 and added header file to the HPL1Engine codebase …

    urkle committed May 16, 2010
    …instead of in "dependencies"
Commits on May 14, 2010
Commits on May 13, 2010
  1. update for new OALWrapper lib for windows builds as well

    Frictional Games authored and urkle committed May 13, 2010
  2. add VideoTest

    Frictional Games authored and urkle committed May 13, 2010
  3. add CC-SA licensed assets

    Frictional Games authored and urkle committed May 13, 2010
  4. add readme and updated TODO

    Frictional Games
    Frictional Games committed May 13, 2010
  5. Add in tests (zlib licensed)

    Frictional Games
    Frictional Games committed May 13, 2010
  6. Add in Tools

    Frictional Games
    Frictional Games committed May 13, 2010
  7. more specific informration on what shaders

    Frictional Games
    Frictional Games committed May 13, 2010
  8. rename license file as ALL assets included (coming soon) except shade…

    Frictional Games
    Frictional Games committed May 13, 2010
    …rs are CC SA licensed
Commits on May 12, 2010
  1. updated OALWrapper include paths

    Frictional Games
    Frictional Games committed May 12, 2010
  2. moved textures into correct folder

    Frictional Games
    Frictional Games committed May 12, 2010
  3. Initial Open source release

    Frictional Games
    Frictional Games committed May 12, 2010