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camera_system
AmbientSound.cpp
AmbientSound.h
AmbientSoundManager.cpp
AmbientSoundManager.h
AmmoWindow.cpp
AmmoWindow.h
AmmoWindowCoop.cpp
AmmoWindowCoop.h
AniRecorderWindow.cpp
AniRecorderWindow.h
AnimationSet.cpp
AnimationSet.h
Animator.cpp
Animator.h
ArmorConstructWindow.cpp
ArmorConstructWindow.h
ArmorPartSelectWindow.cpp
ArmorPartSelectWindow.h
BlackEdgeWindow.cpp
BlackEdgeWindow.h
CameraAutotilter.cpp
CameraAutotilter.h
CameraAutozoomer.cpp
CameraAutozoomer.h
CharacterSelectionWindow.cpp
CharacterSelectionWindow.h
CinematicScreen.cpp
CinematicScreen.h
CombatMessageWindow.cpp
CombatMessageWindow.h
CombatMessageWindowWithHistory.cpp
CombatMessageWindowWithHistory.h
CombatRadar.cpp
CombatRadar.h
CombatSubWindowFactory.cpp
CombatSubWindowFactory.h
CombatUnitWindow.cpp
CombatUnitWindow.h
CombatWindow.cpp
CombatWindow.h
ComboWindow.cpp
ComboWindow.h
CommandWindow.cpp
CommandWindow.h
CoopMenu.cpp
CoopMenu.h
CreditsMenu.cpp
CreditsMenu.h
DebugDataView.cpp
DebugDataView.h
DebugMapVisualizer.cpp
DebugMapVisualizer.h
DebugProjectileVisualizer.cpp
DebugProjectileVisualizer.h
DebugTerrainObjectVisualizer.cpp
DebugTerrainObjectVisualizer.h
DebugTrackerVisualizer.cpp
DebugTrackerVisualizer.h
DebugUnitVisualizer.cpp
DebugUnitVisualizer.h
DebugVisualizerTextUtil.cpp
DebugVisualizerTextUtil.h
DecalPositionCalculator.cpp
DecalPositionCalculator.h
Decoration.cpp
Decoration.h
DecorationManager.cpp
DecorationManager.h
DynamicLightManager.cpp
DynamicLightManager.h
Ejecter.cpp
Ejecter.h
ElaborateHintMessageWindow.cpp
ElaborateHintMessageWindow.h
ErrorWindow.cpp
ErrorWindow.h
FlashlightWindow.cpp
FlashlightWindow.h
GUIEffectWindow.cpp
GUIEffectWindow.h
GameCamera.cpp
GameCamera.h
GameConsole.cpp
GameConsole.h
GameController.cpp
GameController.h
GamePointers.cpp
GamePointers.h
GameVideoPlayer.cpp
GameVideoPlayer.h
GenericBarWindow.cpp
GenericBarWindow.h
GenericTextWindow.cpp
GenericTextWindow.h
GuiItem.h
HealthWindow.cpp
HealthWindow.h
HealthWindowCoop.cpp
HealthWindowCoop.h
IAnimatable.h
ICombatSubWindow.h
IGameCameraBoundary.h
IGameControllerKeyreader.h
IMenuBase.h
IMessageBoxListener.h
IPointableObject.h
IngameGuiTabs.cpp
IngameGuiTabs.h
ItemWindow.cpp
ItemWindow.h
ItemWindowUpdator.cpp
ItemWindowUpdator.h
JoystickAimer.cpp
JoystickAimer.h
LightManager.cpp
LightManager.h
LoadGameMenu.cpp
LoadGameMenu.h
LoadingMessage.cpp
LoadingMessage.h
LoadingWindow.cpp
LoadingWindow.h
LogEntry.cpp
LogEntry.h
LogManager.cpp
LogManager.h
LogWindow.h
Logwindow.cpp
Mainmenu.cpp
Mainmenu.h
Map.cpp
Map.h
MapWindow.cpp
MapWindow.h
MenuBaseImpl.cpp
MenuBaseImpl.h
MenuCollection.cpp
MenuCollection.h
MessageBoxWindow.cpp
MessageBoxWindow.h
MissionFailureWindow.cpp
MissionFailureWindow.h
MissionSelectionWindow.cpp
MissionSelectionWindow.h
MovieAspectWindow.cpp
MovieAspectWindow.h
Muzzleflasher.cpp
Muzzleflasher.h
NewGameMenu.cpp
NewGameMenu.h
NoCameraBoundary.cpp
NoCameraBoundary.h
OffscreenUnitPointers.cpp
OffscreenUnitPointers.h
OptionsMenu.cpp
OptionsMenu.h
OptionsWindow.cpp
OptionsWindow.h
ParticleArea.cpp
ParticleArea.h
ParticleCollision.cpp
ParticleCollision.h
ParticleManager.cpp
ParticleManager.h
ParticleSystem.cpp
ParticleSystem.h
PlayerUnitCameraBoundary.cpp
PlayerUnitCameraBoundary.h
ProfilesMenu.cpp
ProfilesMenu.h
ScoreWindow.cpp
ScoreWindow.h
SelectionBox.cpp
SelectionBox.h
SelectionVisualizer.cpp
SelectionVisualizer.h
Spotlight.cpp
Spotlight.h
StorageWindow.cpp
StorageWindow.h
SurvivalMenu.cpp
SurvivalMenu.h
SurvivorLoadGameMenu.cpp
SurvivorLoadGameMenu.h
SurvivorUiElements.cpp
SurvivorUpgradeWindow.cpp
SurvivorUpgradeWindow.h
TacticalUnitWindow.cpp
TacticalUnitWindow.h
TargetDisplayButtonManager.cpp
TargetDisplayButtonManager.h
TargetDisplayWindow.cpp
TargetDisplayWindow.h
TargetDisplayWindowButton.cpp
TargetDisplayWindowButton.h
TargetDisplayWindowUpdator.cpp
TargetDisplayWindowUpdator.h
TerminalManager.cpp
TerminalManager.h
TerminalWindow.cpp
TerminalWindow.h
Terrain.cpp
Terrain.h
TerrainCreator.cpp
TerrainCreator.h
UIEffects.cpp
UIEffects.h
UIState.h
UnitHealthBarWindow.cpp
UnitHealthBarWindow.h
UnitHighlight.cpp
UnitHighlight.h
UpgradeAvailableWindow.cpp
UpgradeAvailableWindow.h
UpgradeWindow.cpp
UpgradeWindow.h
VehicleWindow.cpp
VehicleWindow.h
Visual2D.cpp
Visual2D.h
VisualEffect.cpp
VisualEffect.h
VisualEffectManager.cpp
VisualEffectManager.h
VisualEffectType.cpp
VisualEffectType.h
VisualObject.cpp
VisualObject.h
VisualObjectModel.cpp
VisualObjectModel.h
WeaponSelectionWindow.cpp
WeaponSelectionWindow.h
WeaponWindow.cpp
WeaponWindow.h
WeaponWindowCoop.cpp
WeaponWindowCoop.h
animdefs.h
cursordefs.cpp
cursordefs.h
cursordefs_files.h
module.mk
terrain_legacy.cpp
terrain_legacy.h
ui_namespace.h
uidefaults.cpp
uidefaults.h