• FujiNet Programming Series: Converting Roman Checkers to FujiNet
  • Abstract
  • A Note about assumptions
  • Requirements
  • Getting the game from the network.
  • The N: device
  • SMOKE TEST
  • About the program
  • An intermission to set up your work disk
  • On to the Game
  • The Goal
  • A quick change, modifying the colors
  • Adding variables we need
  • Adding the UI to set up the connection
  • Listening and accepting a connection
  • Initial communication, Who are you?
  • Looking at the main game code
  • Dealing with Player Input
  • Dealing with the other player's input
  • Sending our player state
  • A Note about testing
  • Linux using nc
  • Conclusion
  • Links
  • Source Code