; cnc-ddraw - https://github.com/FunkyFr3sh/cnc-ddraw [ddraw] ; ### Optional settings ### ; Use the following settings to adjust the look and feel to your liking ; Stretch to custom resolution, 0 = defaults to the size game requests width=0 height=0 ; Override the width/height settings shown above and always stretch to fullscreen ; Note: Can be combined with 'windowed=true' to get windowed-fullscreen aka borderless mode fullscreen=true ; Run in windowed mode rather than going fullscreen windowed=false ; Maintain aspect ratio maintas=false ; Windowboxing / Integer Scaling boxing=false ; Real rendering rate, -1 = screen rate, 0 = unlimited, n = cap ; Note: Does not have an impact on the game speed, to limit your game speed use 'maxgameticks=' maxfps=-1 ; Vertical synchronization, enable if you get tearing - (Requires 'renderer=auto/opengl*/direct3d9*') ; Note: vsync=true can fix tearing but it will cause input lag vsync=false ; Automatic mouse sensitivity scaling ; Note: Only works if stretching is enabled. Sensitivity will be adjusted according to the size of the window adjmouse=true ; Preliminary libretro shader support - (Requires 'renderer=opengl*') https://github.com/libretro/glsl-shaders ; 2x scaling example: https://imgur.com/a/kxsM1oY - 4x scaling example: https://imgur.com/a/wjrhpFV shader=Shaders\cubic\catmull-rom-bilinear.glsl ; Window position, -32000 = center to screen posX=-32000 posY=-32000 ; Renderer, possible values: auto, opengl, openglcore, gdi, direct3d9, direct3d9on12 (auto = try direct3d9/opengl, fallback = gdi) renderer=opengl ; Developer mode (don't lock the cursor) devmode=false ; Show window borders in windowed mode border=true ; Save window position/size/state on game exit and restore it automatically on next game start ; Possible values: 0 = disabled, 1 = save to global 'ddraw' section, 2 = save to game specific section savesettings=1 ; Should the window be resizable by the user in windowed mode? resizable=true ; Upscaling filter for the direct3d9* renderers ; Possible values: 0 = nearest-neighbor, 1 = bilinear, 2 = bicubic (16/32bit color depth games only) d3d9_filter=2 ; Enable upscale hack for high resolution patches (Supports C&C1, Red Alert 1 and KKND Xtreme) vhack=false ; cnc-ddraw config program language, possible values: auto, english, chinese, german, spanish, russian, hungarian, french, italian configlang=auto ; cnc-ddraw config program theme, possible values: Windows10, Cobalt XEMedia configtheme=Windows10 ; Where should screenshots be saved screenshotdir=.\Screenshots\ ; Switch between windowed/borderless modes with alt+enter rather than windowed/fullscreen modes toggle_borderless=false ; ### Compatibility settings ### ; Use the following settings in case there are any issues with the game ; Hide WM_ACTIVATEAPP and WM_NCACTIVATE messages to prevent problems on alt+tab noactivateapp=true ; Max game ticks per second, possible values: -1 = disabled, -2 = refresh rate, 0 = emulate 60hz vblank, 1-1000 = custom game speed ; Note: Can be used to slow down a too fast running game, fix flickering or too fast animations ; Note: Usually one of the following values will work: 60 / 30 / 25 / 20 / 15 (lower value = slower game speed) maxgameticks=0 ; Force minimum FPS, possible values: 0 = disabled, -1 = use 'maxfps=' value, -2 = same as -1 but force full redraw, 1-1000 = custom FPS ; Note: Set this to a low value such as 5 or 10 if some parts of the game are not being displayed (e.g. menus or loading screens) minfps=-1 ; Disable fullscreen-exclusive mode for the direct3d9*/opengl* renderers ; Note: Can be used in case some GUI elements like buttons/textboxes/videos/etc.. are invisible nonexclusive=true ; Force CPU0 affinity, avoids crashes/freezing, *might* have a performance impact ; Note: Disable this if the game is not running smooth or there are sound issues singlecpu=false ; Available resolutions, possible values: 0 = Small list, 1 = Very small list, 2 = Full list ; Note: Set this to 2 if your chosen resolution is not working or does not show up in the list ; Note: Set this to 1 if the game is crashing on startup resolutions=2 ; Child window handling, possible values: 0 = Disabled, 1 = Display top left, 2 = Display top left + repaint, 3 = Hide ; Note: Disables upscaling if a child window was detected (to ensure the game is fully playable, may look weird though) fixchilds=2 ; Enable the following setting if your cursor doesn't work properly when upscaling is enabled hook_peekmessage=false ; Undocumented settings - You may or may not change these (You should rather focus on the settings above) releasealt=false game_handles_close=false fixnotresponding=false hook=4 guard_lines=200 max_resolutions=0 limit_bltfast=false lock_surfaces=false allow_wmactivate=false flipclear=false fixmousehook=false rgb555=false no_dinput_hook=false ; ### Hotkeys ### ; Use the following settings to configure your hotkeys, 0x00 = disabled ; Virtual-Key Codes: https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes ; Switch between windowed and fullscreen mode = [Alt] + ??? keytogglefullscreen=0x0D ; Maximize window = [Alt] + ??? keytogglemaximize=0x22 ; Unlock cursor 1 = [Ctrl] + ??? keyunlockcursor1=0x09 ; Unlock cursor 2 = [Right Alt] + ??? keyunlockcursor2=0xA3 ; Screenshot keyscreenshot=0x2C ; ### Game specific settings ### ; The following settings override all settings shown above, section name = executable name ; Atrox [Atrox] renderer=gdi hook=2 fixchilds=0 allow_wmactivate=true ; Atomic Bomberman [BM] maxgameticks=60 ; Age of Empires [empires] nonexclusive=true adjmouse=true resolutions=2 ; Age of Empires: The Rise of Rome [empiresx] nonexclusive=true adjmouse=true resolutions=2 ; Age of Empires II [EMPIRES2] nonexclusive=true adjmouse=true ; Age of Empires II: The Conquerors [age2_x1] nonexclusive=true adjmouse=true ; American Conquest / Cossacks [DMCR] resolutions=2 guard_lines=300 minfps=-2 ; Age of Wonders 2 [AoW2] resolutions=2 renderer=opengl singlecpu=false ; Age of Wonders 2 [AoW2Compat] resolutions=2 renderer=opengl singlecpu=false ; Age of Wonders 2 Config Tool [aow2Setup] resolutions=2 ; Age of Wonders: Shadow Magic [AoWSM] resolutions=2 renderer=opengl singlecpu=false ; Age of Wonders: Shadow Magic [AoWSMCompat] resolutions=2 renderer=opengl singlecpu=false ; Age of Wonders: Shadow Magic Config Tool [AoWSMSetup] resolutions=2 ; Anstoss 3 [anstoss3] renderer=gdi adjmouse=true ; Anno 1602 [1602] adjmouse=true ; Alien Nations [AN] adjmouse=true ; Atlantis [ATLANTIS] renderer=opengl maxgameticks=60 ; Airline Tycoon Deluxe [AT] fixchilds=0 ; Baldur's Gate II ; Note: 'Use 3D Acceleration' must be disabled and 'Full Screen' must be enabled in BGConfig.exe [BGMain] resolutions=2 ; BALDR FORCE EXE [BaldrForce] noactivateapp=true ; Blade & Sword [comeon] maxgameticks=60 fixchilds=3 ; Blood II - The Chosen / Shogo - Mobile Armor Division [Client] checkfile=.\SOUND.REZ noactivateapp=true ; Carmageddon [CARMA95] noactivateapp=true flipclear=true ; Carmageddon [CARM95] noactivateapp=true flipclear=true ; Carmageddon 2 [Carma2_SW] noactivateapp=true ; Captain Claw [claw] adjmouse=true noactivateapp=true nonexclusive=true ; Command & Conquer: Sole Survivor [SOLE] maxgameticks=120 maxfps=60 minfps=-1 ; Command & Conquer Gold - CnCNet [cnc95] maxfps=125 ; Command & Conquer Gold [C&C95] maxgameticks=120 maxfps=60 minfps=-1 ; Command & Conquer: Red Alert - CnCNet [ra95-spawn] maxfps=125 ; Command & Conquer: Red Alert [ra95] maxgameticks=120 maxfps=60 minfps=-1 ; Command & Conquer: Red Alert [ra95_Mod-Launcher] maxgameticks=120 maxfps=60 minfps=-1 ; Command & Conquer: Red Alert [ra95p] maxfps=60 minfps=-1 ; Command & Conquer: Tiberian Sun / Command & Conquer: Red Alert 2 [game] checkfile=.\blowfish.dll tshack=true noactivateapp=true adjmouse=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Tiberian Sun Demo [SUN] noactivateapp=true tshack=true adjmouse=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Tiberian Sun - CnCNet [ts-spawn] noactivateapp=true tshack=true adjmouse=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Red Alert 2 - XWIS [ra2] noactivateapp=true tshack=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Red Alert 2 - XWIS [Red Alert 2] noactivateapp=true tshack=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Red Alert 2: Yuri's Revenge [gamemd] noactivateapp=true tshack=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Red Alert 2: Yuri's Revenge - ?ModExe? [ra2md] noactivateapp=true tshack=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Red Alert 2: Yuri's Revenge - CnCNet [gamemd-spawn] noactivateapp=true tshack=true maxfps=60 minfps=-1 maintas=false boxing=false ; Command & Conquer: Red Alert 2: Yuri's Revenge - XWIS [Yuri's Revenge] noactivateapp=true tshack=true maxfps=60 minfps=-1 maintas=false boxing=false ; Caesar III [c3] nonexclusive=true adjmouse=true ; Chris Sawyer's Locomotion [LOCO] adjmouse=true ; Cultures 2 [Cultures2] adjmouse=true ; Cultures 2 MP [Cultures2MP] adjmouse=true ; Close Combat 2: A Bridge Too Far [cc2] adjmouse=true nonexclusive=true ; Close Combat 3: The Russian Front [cc3] adjmouse=true nonexclusive=true ; Close Combat 4: The Battle of the Bulge [cc4] adjmouse=true nonexclusive=true ; Close Combat 5: Invasion: Normandy [cc5] adjmouse=true nonexclusive=true ; Call To Power 2 [ctp2] maintas=false boxing=false ; Corsairs Gold [corsairs] adjmouse=true ; Divine Divinity [div] resolutions=2 singlecpu=false ; Dragon Throne: Battle of Red Cliffs [AdSanguo] maxgameticks=60 noactivateapp=true limit_bltfast=true ; Dark Reign: The Future of War [DKReign] maxgameticks=60 ; Dungeon Keeper 2 [DKII] maxgameticks=60 noactivateapp=true ; Deadlock 2 [DEADLOCK] fixchilds=0 adjmouse=false maintas=false boxing=false ; Diablo [Diablo] devmode=true ; Diablo: Hellfire [hellfire] devmode=true ; Escape Velocity Nova [EV Nova] devmode=true hook_peekmessage=true rgb555=true keytogglefullscreen=0x46 adjmouse=true ; Economic War [EcoW] maxgameticks=60 fixnotresponding=true ; Fairy Tale About Father Frost, Ivan and Nastya [mrazik] guard_lines=0 ; Future Cop - L.A.P.D. [FCopLAPD] nonexclusive=true adjmouse=true ; G-Police [GPOLICE] maxgameticks=60 ; Gangsters: Organized Crime [gangsters] adjmouse=true nonexclusive=true ; Grand Theft Auto [Grand Theft Auto] singlecpu=false ; Grand Theft Auto: London 1969 [gta_uk] singlecpu=false ; Grand Theft Auto: London 1961 [Gta_61] singlecpu=false ; Heroes of Might and Magic II: The Succession Wars [HEROES2W] adjmouse=true ; Heroes of Might and Magic III [Heroes3] game_handles_close=true ; Heroes of Might and Magic III HD Mod [Heroes3 HD] game_handles_close=true ; Hard Truck: Road to Victory [htruck] maxgameticks=25 renderer=opengl noactivateapp=true ; Invictus [Invictus] adjmouse=true renderer=opengl ; Interstate 76 [i76] adjmouse=true ; Infantry Online [infantry] devmode=true resolutions=2 infantryhack=true max_resolutions=90 ; Jagged Alliance 2 [ja2] singlecpu=false fixmousehook=true noactivateapp=true releasealt=true ; Jagged Alliance 2: Unfinished Business [JA2UB] singlecpu=false fixmousehook=true noactivateapp=true releasealt=true ; Jagged Alliance 2: Wildfire [WF6] singlecpu=false fixmousehook=true noactivateapp=true releasealt=true ; Jagged Alliance 2 - UC mod [JA2_UC] singlecpu=false fixmousehook=true noactivateapp=true releasealt=true ; Jagged Alliance 2 - Vengeance Reloaded mod [JA2_Vengeance] singlecpu=false fixmousehook=true noactivateapp=true releasealt=true ; Kings Quest 8 [Mask] renderer=opengl ; Konung [konung] fixchilds=0 ; Konung 2 [Konung2] fixchilds=0 ; KKND Xtreme (With high resolution patch) [KKNDgame] vhack=true ; KKND2: Krossfire [KKND2] noactivateapp=true ; Lionheart [Lionheart] hook_peekmessage=true ; Majesty Gold [Majesty] minfps=-2 ; Majesty Gold HD [MajestyHD] adjmouse=true ; Majesty Gold HD [MajestyHD - Old] adjmouse=true ; Mech Warrior 3 [Mech3] nonexclusive=true ; Moorhuhn 2 [Moorhuhn2] releasealt=true ; New Robinson [ROBY] adjmouse=true hook_peekmessage=true ; Outlaws [olwin] noactivateapp=true maxgameticks=60 adjmouse=true renderer=gdi ; Pharaoh [Pharaoh] adjmouse=true ; Pax Imperia [Pax Imperia] nonexclusive=true ; Railroad Tycoon II [RT2] adjmouse=true ; ROAD RASH [RoadRash] adjmouse=true fixchilds=1 ; Sim Copter [SimCopter] nonexclusive=true ; Settlers 3 [s3] nonexclusive=true ; Star Trek - Armada [Armada] armadahack=true nonexclusive=true adjmouse=true maintas=false boxing=false ; Star Wars: Galactic Battlegrounds [battlegrounds] nonexclusive=true adjmouse=true ; Star Wars: Galactic Battlegrounds: Clone Campaigns [battlegrounds_x1] nonexclusive=true adjmouse=true ; Starcraft [StarCraft] game_handles_close=true ; Space Rangers [Rangers] hook_peekmessage=true ; Stronghold Crusader HD [Stronghold Crusader] resolutions=2 stronghold_hack=true adjmouse=true ; Stronghold Crusader Extreme HD [Stronghold_Crusader_Extreme] resolutions=2 stronghold_hack=true adjmouse=true ; Stronghold HD [Stronghold] resolutions=2 stronghold_hack=true adjmouse=true ; Sim City 3000 [SC3] minfps=-2 ; Shadow Watch [sw] adjmouse=true ; Shadow Flare [ShadowFlare] nonexclusive=true adjmouse=true maintas=false boxing=false ; Total Annihilation (Unofficial Beta Patch v3.9.02) [TotalA] resolutions=2 lock_surfaces=true singlecpu=false ; Total Annihilation Replay Viewer (Unofficial Beta Patch v3.9.02) [Viewer] resolutions=2 lock_surfaces=true singlecpu=false ; Three Kingdoms: Fate of the Dragon [sanguo] maxgameticks=60 noactivateapp=true limit_bltfast=true ; RollerCoaster Tycoon [rct] no_dinput_hook=true singlecpu=false maxfps=0 adjmouse=true ; Twisted Metal [TWISTED] nonexclusive=true maxgameticks=25 minfps=5 ; Twisted Metal 2 [Tm2] nonexclusive=true maxgameticks=60 adjmouse=true fixchilds=1 maintas=false boxing=false ; Tzar: The Burden of the Crown ; Note: Must set 'DIRECTXDEVICE=0' in 'Tzar.ini' [Tzar] adjmouse=true ; Uprising [uprising] adjmouse=true ; Uprising 2 [Uprising 2] renderer=opengl adjmouse=true ; Wizardry 8 [Wiz8] fixmousehook=true noactivateapp=true releasealt=true ; Worms Armageddon [WA] adjmouse=true width=0 height=0 resizable=false ; War Wind [WW] minfps=-1 ; Zeus and Poseidon [Zeus] adjmouse=true