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@Fushko Fushko released this Mar 22, 2020

Bugfix patch in preparation for location-based temperature.

  • Fixed incorrect temperature state at a certain interval (#28) (further testing needed)
  • Fixed abrupt temperature change (#27) *
  • Fixed crashes related to config file
  • Speculative fix for settings not always being saved
  • Added animation framerate settings to config. "brt_fps" and "temp_fps" for brightness and temperature respectively
  • Default is 60 FPS for brightness and 45 for temperature. Try lowering them if you have performance issues

* Temperature state based on adaptation time to be implemented.

Assets 3

@Fushko Fushko released this Feb 17, 2020 · 13 commits to master since this release

  • Fixed crash when opening temperature schedule window (#22)
  • Potential build error fix (#23)
  • Small UI fixes
Assets 2

@Fushko Fushko released this Feb 16, 2020 · 18 commits to master since this release

  • Improved brightness and temperature interpolation, resulting in smoother transitions
  • Improved adaptation behaviour (WIP)
  • Adaptation speed slider now allows more granular settings
  • Added adaptation speed setting for adaptive temperature (up to 60 min)
  • Auto mode now unchecks automatically when pressing the sliders
  • Redesigned settings window (WIP)
  • Window width can now be resized with no limits
  • Various misc. changes
Assets 2

@Fushko Fushko released this Jan 5, 2020 · 43 commits to master since this release

  • Fixed a rare regression where brightness would drop to unintended levels
  • Optimized RAM usage when automatic brightness is off
  • Various stability improvements
  • Small UI adjustments
Assets 3

@Fushko Fushko released this Jan 2, 2020 · 73 commits to master since this release

  • Added basic adaptive temperature implementation
  • Configure it by clicking the '...' button next to the second 'Auto' checkbox
  • Only allows a fixed time range for now. The plan is to add sunrise/sunset dection in the future, as well as more configuration (e.g. adaption speed)
  • Various optimizations to screenshot and brightness adjustment process
  • App uses a new way of storing settings
  • If you are having issues delete the config file (~/.config/gammy)
  • Fixed a compilation error (#13)
  • Fixed some compiler warnings
  • Lots of under the hood changes. Let me know of any bugs I didn't catch
Assets 2
Pre-release
Pre-release

@Fushko Fushko released this Dec 28, 2019

  • Added initial adaptive temperature implementation
  • Temperature will gradually decrease and increase after certain time periods (no speed setting yet)
  • It can be configured by clicking the '...' button next to the second 'Auto' checkbox

Any bug reports and feedback welcome.

Assets 2

@Fushko Fushko released this Dec 24, 2019 · 134 commits to master since this release

  • Fixed manual brightness not getting saved
  • Renamed "Speed" to "Adaptation speed" to avoid confusion
Assets 2

@Fushko Fushko released this Oct 29, 2019 · 140 commits to master since this release

Tiny release to remove unneeded memory allocations in the log output.

Assets 2

@Fushko Fushko released this Oct 28, 2019 · 143 commits to master since this release

  • Implemented Plog logging library
  • Logging levels can be enabled by changing the "debug" value in the config file to:
  • 0: none, 1: fatal, 2: errors, 3: warnings, 4: info, 5: debug, 6: verbose
  • Values above 5 will save logs to "gammylog.txt", and show a console on Windows
  • Fixed startup crash on Windows (#10)
  • More robust fix for cases where brightness appeared lower than intended (#5)
  • Fixed brightness indicator not updating when showing the window (again)
Assets 3

@Fushko Fushko released this Oct 25, 2019 · 168 commits to master since this release

  • Speculative fix for brightness appearing lower than intended (#5)
  • Window should now appear and stay on top if it's in a hidden state
  • Icons should now look less pixelated on Linux
  • Re-added frame around the window (Windows)
  • Removed the ability to drag inside the window (Windows)
Assets 3
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