Hello, I think it is better to add a supported tables for WebGL extensions.
As you know, there is some of feature specified as extension in WebGL.
This is example,
- GL_EXT_draw_buffers the specification to use multiple render targets
- EXT_blend_minmax the specification to use minimum or maximum function in blending
The list of extensions information can be found in this article.
https://www.khronos.org/registry/webgl/extensions/
Hello, I think it is better to add a supported tables for WebGL extensions.
As you know, there is some of feature specified as extension in WebGL.
This is example,
The list of extensions information can be found in this article.
https://www.khronos.org/registry/webgl/extensions/