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tagged Jan 28, 2019 · 9 commits to master since this release

1.2 changelog

Additions:

  • Spawn Events! Randomly triggered swarms of enemies. Watch out!
  • Themes! Customize your game with a lotta cool changy-stuffs. Like images, and colors. Wow!
  • We now have a super cool livearea. It's cool and stuff. Stuff. Stuuuuuff.
  • Added a controls tutorial message, a suggestion by Aurora

Changes:

  • Bullets have been rebalanced, instead of alternating between 1 and 2 rays,
    you slowly progress up to 3 bullet rays. They also aren't weird anymore.
  • Spawning has been rebalanced and re-written
  • Snakes are now very vitaSnake-esq
  • Various UI fixes such as:
    • New Splash Images, making the game look like the best AAA shooter on the market (not really)
    • Capitalized the 'q' in Quit. (About time, right?)
    • Credits is now a menu option, with a sexy build date. AND they look 10000% cooler.
    • Most bits of text that were off-centered have been polished
    • A new, better font
    • Button icons and descriptive text now line up properly :D

Bug fixes:

  • A lot...
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