Releases: GB127/GT-Rando
Goof Troop Randomizer V2.3
Goof Troop Randomizer V2.2
-Arrow platform in last world is now bidirectional
-World generation is now a bit faster
Goof Troop Randomizer V2.1
-Fixed a few more softlocks!
-Version now included in .exe file name
Goof Troop Randomizer V2.0
Goof Troop Randomizer V2.0
-> Some Softlock fix
-> Exe file!
Goof Troop Randomizer V1.5
Goof Troop Randomizer V1.5:
Changes :
-> Fix multiplayer exits if the flag "u" is used.
-> Fix Gameover/Continue bug.
-> Game intro is back!
-> New surprise in the credits! :o)
Goof Troop Randomizer V1.4.1
V1.4
Changes :
-> Checksum on title screen for races
-> New mode : ohko 💀
-> Disabled the demo on title screen to avoid a nasty graphic bug
-> Some dark rooms are back in the mix : we felt we removed a couple too many.
-> Fixed some logic bugs
-> Changed wW flags to sS. S for slippery.
V 1.4.1
-> Fixed some cases of ohko that wasn't ohko.
Goof Troop Randomizer V1.3
By Guylain Breton & Charles Matte-Breton
-Fixed another bug that led to possibly being stuck in castle world
-made the verification process a bit faster and more robust
Goof Troop Randomizer V1.2
By Guylain Breton & Charles Matte-Breton
-Fixed a bug that led to possibly being stuck in castle world
-Removed dependencies requirement
-Added --alldark and --allicy options
-When using -d or -D, some frames can no longer be dark due to the difficulty level that it would add
-Fixed a bug that led to possibly being stuck in pirate world due to the arrow platform
Goof Troop Randomizer V1.1
Goof Troop randomizer!