1.01
- load and save of .p8.png,.p8.rom (and found an undocumented sha1-checksum-feature in .p8.png format...)
- accept a rom-file as program parameter - autoload
- drag and drop of cartridges, images and lua-code
- bufix: mark of selected items in the lower-spritesheet-area wasn't always visible
- ctrl+v works for [cart] (pico8:"save @clip") and [gfx] (pico8: sprite editor copy/paste) work
- ctrl+c supports pico8-gfx-format for the bbs / sprite-editor
- ctrl+s/ctrl+o for save/load
- increase undo-cache
- load a cart will not erase the undo-cache
- copy a selection in the sprite sheet will not create for every tile a backup
- alt+cursor - in Sprite-editor shift sprites
- alt+shift+curosr - in Spriteeditor flip
- "r" - rotate
- ctrl/shift + mouse wheel - change zoom
- Dont't show id 00 on map-editor on show-id-mode.
- new Drawing-Modes fill, line, box, ellipse and filled variants. Works in sprite and map editor.
- on rubberbox the size is now visible