@GPUOpen-Effects

GPUOpen Effects

Real-time visual effects from the GPUOpen initiative

  • DirectX 11 library that provides convenient access to realistically rendered and simulated hair and fur

    C++ 247 53 MIT Updated Apr 20, 2018
  • DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field

    C++ 33 4 MIT Updated Apr 20, 2018
  • DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering

    C++ 125 13 MIT Updated Apr 20, 2018
  • DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)

    C++ 119 8 MIT Updated Mar 7, 2018
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