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Aurora

Aurora is a game about space colonization, artificial intelligence, and eschatology.

You can play it at https://grarer.github.io/Aurora/

This project was led by Grace Rarer as part of Georgia Tech's VGDev club.

How to build and run locally

  • Anyone can play Aurora on the web, but Node.js is required for developers to build and run a local copy of the game.
  • After forking and cloning the repository, navigate to the Aurora directory and run npm install to install the developer dependencies. We have included some helpful node scripts:
    • npm run build to compile the game
    • npm run lint to run code style checking
    • npm run start to start a local server. You can then navigate your web browser to http://localhost:<port#>/index.html to test your local copy (the default port will usually be 8080). After starting the live server, you do not need to restart it after each build; it will reload automatically.

Credits

  • Game design, programming, and art assets by Grace Rarer
  • Programming, DevOps, and serialization framework by Prindle
  • Procedural music generation by May Lawver
  • Environment art by Seong Ryoo
  • Additional programming by Mitchell Philipp, Brad Baker, and Will Cooper

Attributions

  • To save and load the game, we use Augustus (MIT License)
  • For emoji rendering, we use Twemoji by Twitter (MIT license for code, CC-BY 4.0 license for emoji graphics)
  • The game's UI uses IBM Plex Mono (Open Font License)
  • Menu background image via NASA (public domain)

License

  • This project is released under the MIT license.

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Spring 2020 VGDev Game

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