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vmncdec: Sanity-check width/height before using it

We will allocate a screen area of width*height*bpp bytes, however this
calculation can easily overflow if too high width or height are given
inside the stream. Nonetheless we would just assume that enough memory
was allocated, try to fill it and overwrite as much memory as wanted.

Also allocate the screen area filled with zeroes to ensure that we start
with full-black and not any random (or not so random) data.

Ideally we should just remove this plugin in favour of the one in
gst-libav, which generally seems to be of better code quality.
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sdroege committed Nov 16, 2016
1 parent c7192f0 commit 4cb1bcf1422bbcd79c0f683edb7ee85e3f7a31fe
Showing with 5 additions and 1 deletion.
  1. +5 −1 gst/vmnc/vmncdec.c
@@ -260,7 +260,7 @@ vmnc_handle_wmvi_rectangle (GstVMncDec * dec, struct RfbRectangle *rect,
gst_video_codec_state_unref (state);
g_free (dec->imagedata);
dec->imagedata = g_malloc (dec->format.width * dec->format.height *
dec->imagedata = g_malloc0 (dec->format.width * dec->format.height *
GST_DEBUG_OBJECT (dec, "Allocated image data at %p", dec->imagedata);
@@ -790,6 +790,10 @@ vmnc_handle_packet (GstVMncDec * dec, const guint8 * data, int len,
GST_WARNING_OBJECT (dec, "Rectangle out of range, type %d", r.type);
} else if (r.width > 16384 || r.height > 16384) {
GST_WARNING_OBJECT (dec, "Width or height too high: %ux%u", r.width,
switch (r.type) {

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