Commits on Nov 2, 2014
Commits on Sep 14, 2014
Commits on Aug 20, 2014
Commits on Aug 9, 2014
Commits on Jul 28, 2014
Commits on Jul 27, 2014
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sun back in correct position keepalive for building shadows
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Merge branch 'master' of tohjo.ez.lv:vcspc/vcspc
NTAuthority committedJul 27, 2014 -
NTAuthority committed
Jul 27, 2014
Commits on Jul 26, 2014
Commits on Jul 23, 2014
Commits on Jul 20, 2014
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Texture filtering set in menumanager
Broken mobile shadows (disabled by a macro)
Commits on Jul 11, 2014
Commits on Jul 10, 2014
Commits on May 22, 2014
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Almost finished paid DLC stuff, mostly
Updater reworked a bit for DLC stuff git-svn-id: svn://localhost/vcspc/trunk@40 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedMay 22, 2014
Commits on Apr 27, 2014
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Unfinished 'paid' DLC code TODO: turn RW.cpp to RW.c? git-svn-id: svn://localhost/vcspc/trunk@39 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedApr 27, 2014
Commits on Apr 10, 2014
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Simple XInput support in dev builds Project 2dfx 2.0 Lotta supported languages viewwindow in progress of tweaking git-svn-id: svn://localhost/vcspc/trunk@38 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedApr 10, 2014
Commits on Mar 10, 2014
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Commiting so I can go back to build 1226 to help an annoying Lithuani…
…an guy git-svn-id: svn://localhost/vcspc/trunk@37 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedMar 10, 2014
Commits on Mar 3, 2014
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Improved peds shadow code (still needs cleaning up)
git-svn-id: svn://localhost/vcspc/trunk@36 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedMar 3, 2014
Commits on Mar 1, 2014
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git-svn-id: svn://localhost/vcspc/trunk@35 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedMar 1, 2014
Commits on Feb 26, 2014
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git-svn-id: svn://localhost/vcspc/trunk@34 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedFeb 26, 2014
Commits on Feb 22, 2014
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Rebuilt precompiled header structure
Fancy enex and CPed saving stuff git-svn-id: svn://localhost/vcspc/trunk@33 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedFeb 22, 2014
Commits on Feb 21, 2014
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Commiting before I tweak stdafx in case I break something
Mini SFX stuff implemented git-svn-id: svn://localhost/vcspc/trunk@32 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedFeb 21, 2014
Commits on Feb 17, 2014
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Unworking ColAccel Lotta other stuff I forgot about by now git-svn-id: svn://localhost/vcspc/trunk@31 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedFeb 17, 2014
Commits on Dec 30, 2013
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Project 2dfx DLC git-svn-id: svn://localhost/vcspc/trunk@30 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedDec 30, 2013
Commits on Dec 17, 2013
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Lots of little changes with splashes Futher code refactoring git-svn-id: svn://localhost/vcspc/trunk@28 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedDec 17, 2013
Commits on Dec 14, 2013
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Only VC cop cars/models are streamed now
Some Empire stuff wrapped with macroes for easier update releasing Futher code refactoring git-svn-id: svn://localhost/vcspc/trunk@27 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedDec 14, 2013
Commits on Dec 2, 2013
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Broken 1.12 release. Commiting so I can revert.
git-svn-id: svn://localhost/vcspc/trunk@26 9f344024-d43e-4b27-bde7-3d027e20192d
silent committedDec 2, 2013
Commits on Nov 14, 2013
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git-svn-id: svn://localhost/vcspc/trunk@25 9f344024-d43e-4b27-bde7-3d027e20192d
ntauthority committedNov 14, 2013