Permalink
master
Commits on Apr 11, 2015
Commits on Apr 10, 2015
Commits on Apr 9, 2015
Commits on Apr 8, 2015
Commits on Feb 1, 2015
Commits on Jan 31, 2015
Commits on Jan 29, 2015
-
TODO: Needs ballistics as mouse movement is kinda slow
-
Commits on Jan 28, 2015
Commits on Nov 2, 2014
Commits on Oct 20, 2014
Commits on Sep 14, 2014
Commits on Aug 20, 2014
-
I'm sitting here bored with no internet access since a week and rever…
…sing some smaller RW functions to allow the compiler to inline them nicely
Commits on Aug 9, 2014
Commits on Aug 5, 2014
Commits on Jul 31, 2014
Commits on Jul 28, 2014
-
ClearForRestart now via sectors
Unified class extension names ANOTHER attempt at fixing shadow glitching the objects - now rendering after shadowed objects, should FINALLY solve the prelight bug
-
Shadows shouldn't crash anymore (yes, everything changed is more or l…
…ess related to this)
-
Commits on Jul 27, 2014
-
sun back in correct position keepalive for building shadows
-
if current resolution is unknown (as with my personal window mode thi…
…ng), don't crash
NTAuthority committedJul 27, 2014 -
Merge branch 'master' of tohjo.ez.lv:vcspc/vcspc
NTAuthority committedJul 27, 2014 -
OutputDebugString for debug info
NTAuthority committedJul 27, 2014 -
NTAuthority committed
Jul 27, 2014