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src/core/main.h
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@@ -4,6 +4,8 @@ |
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#define PUSH_RENDERGROUP(str) glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, -1, str) |
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#define POP_RENDERGROUP() glPopDebugGroup() |
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#else |
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#define PUSH_RENDERGROUP(str) |
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#define POP_RENDERGROUP() |
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#endif |
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struct GlobalScene |
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