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src/control/Script.cpp
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@@ -10076,8 +10076,8 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp) |
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case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D: |
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result = !pPlayerInfo->m_pPed->bInVehicle; |
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break; |
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case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D: |
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case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D: |
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case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D: |
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case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D: |
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result = pPlayerInfo->m_pPed->bInVehicle; |
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break; |
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default: |
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