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- +1 −0 src/animation/RpAnimBlend.h
- +9 −0 src/control/Population.cpp
- +1 −0 src/control/Population.h
- +4 −0 src/control/Record.cpp
- +8 −4 src/control/Record.h
- +1 −0 src/core/CutsceneMgr.cpp
- +3 −0 src/core/CutsceneMgr.h
- +1 −0 src/core/Messages.cpp
- +1 −0 src/core/Messages.h
- +1 −0 src/core/PlayerInfo.cpp
- +1 −0 src/core/PlayerInfo.h
- +247 −1 src/core/World.cpp
- +4 −0 src/core/World.h
- +1 −0 src/core/config.h
- +2 −3 src/core/re3.cpp
- +212 −6 src/peds/Ped.cpp
- +1 −0 src/peds/Ped.h
- +2 −0 src/peds/PedIK.cpp
- +3 −1 src/peds/PedIK.h
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| @@ -1,6 +1,10 @@ | ||
| #include "common.h" | ||
| #include "patcher.h" | ||
| #include "Record.h" | ||
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| uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24; | ||
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| uint8 &CRecordDataForChase::Status = *(uint8*)0x95CDCE; | ||
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| WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); } | ||
| WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); } |
| @@ -1,15 +1,18 @@ | ||
| #pragma once | ||
| #include "CutsceneObject.h" | ||
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| class CDirectory; | ||
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| class CCutsceneMgr | ||
| { | ||
| static bool &ms_running; | ||
| static bool &ms_cutsceneProcessing; | ||
| static CCutsceneObject *(&ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS]; | ||
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| public: | ||
| static CDirectory *&ms_pCutsceneDir; | ||
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| static bool IsRunning(void) { return ms_running; } | ||
| static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; } | ||
| static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; } | ||
| }; |
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