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@@ -9,39 +9,41 @@ |
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#include "OnscreenTimer.h" |
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#include "Camera.h" |
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void COnscreenTimer::Init() { |
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void |
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COnscreenTimer::Init() |
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{ |
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m_bDisabled = false; |
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for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) { |
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m_sCounters[i].m_nCounterOffset = 0; |
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for(uint32 j = 0; j < ARRAY_SIZE(m_sCounters[0].m_aCounterText); j++) { |
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m_sCounters[i].m_aCounterText[j] = 0; |
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} |
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for(uint32 j = 0; j < ARRAY_SIZE(m_sCounters[0].m_aCounterText); j++) |
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m_sCounters[i].m_aCounterText[j] = '\0'; |
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m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER; |
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m_sCounters[i].m_bCounterProcessed = false; |
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} |
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) { |
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m_sClocks[i].m_nClockOffset = 0; |
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for(uint32 j = 0; j < ARRAY_SIZE(m_sClocks[0].m_aClockText); j++) { |
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m_sClocks[i].m_aClockText[j] = 0; |
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} |
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for(uint32 j = 0; j < ARRAY_SIZE(m_sClocks[0].m_aClockText); j++) |
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m_sClocks[i].m_aClockText[j] = '\0'; |
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m_sClocks[i].m_bClockProcessed = false; |
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m_sClocks[i].m_bClockGoingDown = true; |
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} |
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} |
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void COnscreenTimer::Process() { |
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if(!CReplay::IsPlayingBack() && !m_bDisabled) { |
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) { |
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void |
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COnscreenTimer::Process() |
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{ |
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if(!CReplay::IsPlayingBack() && !m_bDisabled) |
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) |
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m_sClocks[i].Process(); |
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} |
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} |
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} |
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void COnscreenTimer::ProcessForDisplay() { |
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void |
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COnscreenTimer::ProcessForDisplay() |
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{ |
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if(CHud::m_Wants_To_Draw_Hud) { |
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m_bProcessed = false; |
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) { |
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@@ -63,67 +65,67 @@ void COnscreenTimer::ProcessForDisplay() { |
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} |
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} |
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void COnscreenTimer::ClearCounter(uint32 offset) { |
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void |
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COnscreenTimer::ClearCounter(uint32 offset) |
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{ |
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for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) { |
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if(offset == m_sCounters[i].m_nCounterOffset) { |
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m_sCounters[i].m_nCounterOffset = 0; |
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m_sCounters[i].m_aCounterText[0] = 0; |
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m_sCounters[i].m_aCounterText[0] = '\0'; |
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m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER; |
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m_sCounters[i].m_bCounterProcessed = 0; |
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m_sCounters[i].m_bCounterProcessed = false; |
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} |
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} |
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} |
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void COnscreenTimer::ClearClock(uint32 offset) { |
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) { |
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void |
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COnscreenTimer::ClearClock(uint32 offset) |
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{ |
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) |
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if(offset == m_sClocks[i].m_nClockOffset) { |
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m_sClocks[i].m_nClockOffset = 0; |
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m_sClocks[i].m_aClockText[0] = 0; |
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m_sClocks[i].m_bClockProcessed = 0; |
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m_sClocks[i].m_aClockText[0] = '\0'; |
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m_sClocks[i].m_bClockProcessed = false; |
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m_sClocks[i].m_bClockGoingDown = true; |
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} |
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} |
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} |
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void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos) { |
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void |
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COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos) |
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{ |
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if (m_sCounters[pos].m_aCounterText[0] != '\0') |
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return; |
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m_sCounters[pos].m_nCounterOffset = offset; |
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if(text) { |
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if(text) |
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strncpy(m_sCounters[pos].m_aCounterText, text, ARRAY_SIZE(m_sCounters[0].m_aCounterText)); |
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} else { |
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m_sCounters[pos].m_aCounterText[0] = 0; |
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} |
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else |
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m_sCounters[pos].m_aCounterText[0] = '\0'; |
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m_sCounters[pos].m_nType = type; |
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} |
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void COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown) { |
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// dead code in here |
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uint32 i; |
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for(i = 0; i < NUMONSCREENCLOCKS; i++) { |
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void |
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COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown) |
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{ |
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) { |
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if(m_sClocks[i].m_nClockOffset == 0) { |
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m_sClocks[i].m_nClockOffset = offset; |
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m_sClocks[i].m_bClockGoingDown = bGoingDown; |
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if(text) |
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strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(m_sClocks[0].m_aClockText)); |
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else |
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m_sClocks[i].m_aClockText[0] = '\0'; |
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break; |
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} |
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return; |
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} |
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m_sClocks[i].m_nClockOffset = offset; |
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m_sClocks[i].m_bClockGoingDown = bGoingDown; |
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if(text) { |
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strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(m_sClocks[0].m_aClockText)); |
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} else { |
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m_sClocks[i].m_aClockText[0] = 0; |
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} |
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} |
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void COnscreenTimerEntry::Process() { |
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if(m_nClockOffset == 0) { |
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void |
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COnscreenTimerEntry::Process() |
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{ |
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if(m_nClockOffset == 0) |
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return; |
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} |
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int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nClockOffset); |
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int32 oldTime = *timerPtr; |
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@@ -147,13 +149,17 @@ void COnscreenTimerEntry::Process() { |
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*timerPtr = oldTime + int32(CTimer::GetTimeStepInMilliseconds()); |
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} |
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void COnscreenTimerEntry::ProcessForDisplayClock() { |
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void |
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COnscreenTimerEntry::ProcessForDisplayClock() |
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{ |
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uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nClockOffset); |
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sprintf(m_aClockBuffer, "%02d:%02d", time / 1000 / 60 % 100, |
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time / 1000 % 60); |
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} |
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void COnscreenCounterEntry::ProcessForDisplayCounter() { |
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void |
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COnscreenCounterEntry::ProcessForDisplayCounter() |
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{ |
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uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset); |
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sprintf(m_aCounterBuffer, "%d", counter); |
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} |