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Merge remote-tracking branch 'upstream/lcs' into lcs
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Nick007J committed Jun 26, 2021
2 parents 8a5afd0 + d4ba7c3 commit 636f67ca3ff8244b8bc7d072256cc664e7d043ac
@@ -355,6 +355,7 @@ vendor/glfw-3.3.2.bin.WIN64/

sdk/

codewarrior/reVC.mcp
codewarrior/reVC_Data/
codewarrior/Release/
codewarrior/Debug/
BIN -261 KB codewarrior/reVC.mcp
Binary file not shown.

Large diffs are not rendered by default.

@@ -27,6 +27,11 @@ newoption {
description = "Build with opus"
}

newoption {
trigger = "no-git-hash",
description = "Don't print git commit hash into binary"
}

newoption {
trigger = "lto",
description = "Use link time optimization"
@@ -103,7 +108,7 @@ workspace "reLCS"
"bsd-arm-librw_gl3_glfw-oal",
"bsd-arm64-librw_gl3_glfw-oal"
}

filter { "system:macosx" }
platforms {
"macosx-arm64-librw_gl3_glfw-oal",
@@ -112,7 +117,7 @@ workspace "reLCS"

filter "configurations:Debug"
defines { "DEBUG" }

filter "configurations:not Debug"
defines { "NDEBUG" }
optimize "Speed"
@@ -128,22 +133,22 @@ workspace "reLCS"

filter { "platforms:linux*" }
system "linux"

filter { "platforms:bsd*" }
system "bsd"

filter { "platforms:macosx*" }
system "macosx"

filter { "platforms:*x86*" }
architecture "x86"

filter { "platforms:*amd64*" }
architecture "amd64"

filter { "platforms:*arm*" }
architecture "ARM"

filter { "platforms:macosx-arm64-*" }
buildoptions { "-target", "arm64-apple-macos11", "-std=gnu++14" }

@@ -155,21 +160,21 @@ workspace "reLCS"
if(not _OPTIONS["with-librw"]) then
libdirs { path.join(Librw, "lib/win-%{getarch(cfg.architecture)}-d3d9/%{cfg.buildcfg}") }
end

filter "platforms:*librw_gl3_glfw*"
defines { "RW_GL3" }
if(not _OPTIONS["with-librw"]) then
libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
end

filter "platforms:*x86-librw_gl3_glfw*"
includedirs { path.join(_OPTIONS["glfwdir32"], "include") }

filter "platforms:*amd64-librw_gl3_glfw*"
includedirs { path.join(_OPTIONS["glfwdir64"], "include") }

filter {}

function setpaths (gamepath, exepath)
if (gamepath) then
postbuildcommands {
@@ -193,7 +198,7 @@ project "librw"
files { path.join(Librw, "src/*.*") }
files { path.join(Librw, "src/*/*.*") }
files { path.join(Librw, "src/gl/*/*.*") }

filter { "platforms:*x86*" }
architecture "x86"

@@ -218,7 +223,7 @@ project "librw"

filter "platforms:*gl3_glfw*"
staticruntime "off"

filter "platforms:*RW34*"
flags { "ExcludeFromBuild" }
filter {}
@@ -262,7 +267,11 @@ project "reLCS"
files { addSrcFiles("src/vehicles") }
files { addSrcFiles("src/weapons") }
files { addSrcFiles("src/extras") }
files { "src/extras/GitSHA1.cpp" } -- this won't be in repo in first build
if(not _OPTIONS["no-git-hash"]) then
files { "src/extras/GitSHA1.cpp" } -- this won't be in repo in first build
else
removefiles { "src/extras/GitSHA1.cpp" } -- but it will be everytime after
end

includedirs { "src" }
includedirs { "src/animation" }
@@ -289,7 +298,11 @@ project "reLCS"
includedirs { "src/vehicles" }
includedirs { "src/weapons" }
includedirs { "src/extras" }


if(not _OPTIONS["no-git-hash"]) then
defines { "USE_OUR_VERSIONING" }
end

if _OPTIONS["with-opus"] then
includedirs { "vendor/ogg/include" }
includedirs { "vendor/opus/include" }
@@ -300,7 +313,7 @@ project "reLCS"
defines { "AUDIO_MSS" }
includedirs { "vendor/milessdk/include" }
libdirs { "vendor/milessdk/lib" }

if _OPTIONS["with-opus"] then
filter "platforms:win*"
libdirs { "vendor/ogg/win32/VS2015/Win32/%{cfg.buildcfg}" }
@@ -309,15 +322,15 @@ project "reLCS"
filter {}
defines { "AUDIO_OPUS" }
end

filter "platforms:*oal"
defines { "AUDIO_OAL" }

filter {}
if(os.getenv("GTA_LCS_RE_DIR")) then
setpaths(os.getenv("GTA_LCS_RE_DIR") .. "/", "%(cfg.buildtarget.name)")
end

filter "platforms:win*"
files { addSrcFiles("src/skel/win") }
includedirs { "src/skel/win" }
@@ -329,40 +342,44 @@ project "reLCS"
-- external librw is dynamic
staticruntime "on"
end
prebuildcommands { '"%{prj.location}..\\printHash.bat" "%{prj.location}..\\src\\extras\\GitSHA1.cpp"' }
if(not _OPTIONS["no-git-hash"]) then
prebuildcommands { '"%{prj.location}..\\printHash.bat" "%{prj.location}..\\src\\extras\\GitSHA1.cpp"' }
end

filter "platforms:not win*"
prebuildcommands { '"%{prj.location}/../printHash.sh" "%{prj.location}/../src/extras/GitSHA1.cpp"' }
if(not _OPTIONS["no-git-hash"]) then
prebuildcommands { '"%{prj.location}/../printHash.sh" "%{prj.location}/../src/extras/GitSHA1.cpp"' }
end

filter "platforms:win*glfw*"
staticruntime "off"

filter "platforms:win*oal"
includedirs { "vendor/openal-soft/include" }
includedirs { "vendor/libsndfile/include" }
includedirs { "vendor/mpg123/include" }

filter "platforms:win-x86*oal"
libdirs { "vendor/mpg123/lib/Win32" }
libdirs { "vendor/libsndfile/lib/Win32" }
libdirs { "vendor/openal-soft/libs/Win32" }

filter "platforms:win-amd64*oal"
libdirs { "vendor/mpg123/lib/Win64" }
libdirs { "vendor/libsndfile/lib/Win64" }
libdirs { "vendor/openal-soft/libs/Win64" }

filter "platforms:linux*oal"
links { "openal", "mpg123", "sndfile", "pthread", "X11" }

filter "platforms:bsd*oal"
links { "openal", "mpg123", "sndfile", "pthread", "X11" }

filter "platforms:macosx*oal"
links { "openal", "mpg123", "sndfile", "pthread" }
includedirs { "/usr/local/opt/openal-soft/include" }
libdirs { "/usr/local/opt/openal-soft/lib" }

if _OPTIONS["with-opus"] then
filter {}
links { "libogg" }
@@ -376,7 +393,7 @@ project "reLCS"
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtanim", "rtcharse", "rpanisot" }
defines { "RWLIBS" }
linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"

filter "platforms:*librw*"
defines { "LIBRW" }
files { addSrcFiles("src/fakerw") }
@@ -390,22 +407,22 @@ project "reLCS"
filter "platforms:*d3d9*"
defines { "USE_D3D9" }
links { "d3d9" }

filter "platforms:*x86*d3d*"
includedirs { "sdk/dx8sdk/include" }
libdirs { "sdk/dx8sdk/lib" }

filter "platforms:win-x86*gl3_glfw*"
libdirs { path.join(_OPTIONS["glfwdir32"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
links { "opengl32", "glfw3" }

filter "platforms:win-amd64*gl3_glfw*"
libdirs { path.join(_OPTIONS["glfwdir64"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
links { "opengl32", "glfw3" }

filter "platforms:linux*gl3_glfw*"
links { "GL", "glfw" }

filter "platforms:bsd*gl3_glfw*"
links { "GL", "glfw", "sysinfo" }
includedirs { "/usr/local/include" }
@@ -50,6 +50,7 @@ if(LIBRW_PLATFORM_D3D9)
endif()

target_compile_definitions(${EXECUTABLE} PRIVATE CMAKE_BUILD)
target_compile_definitions(${EXECUTABLE} PRIVATE USE_OUR_VERSIONING)

if(${PROJECT}_AUDIO STREQUAL "OAL")
find_package(OpenAL REQUIRED)
@@ -2140,7 +2140,7 @@ void CStoredCar::StoreCar(CVehicle* pVehicle)
m_nModelIndex = pVehicle->GetModelIndex();
m_fPosX = pVehicle->GetPosition().x;
m_fPosY = pVehicle->GetPosition().y;
m_fPosY = pVehicle->GetPosition().z;
m_fPosZ = pVehicle->GetPosition().z;
m_fForwardX = pVehicle->GetForward().x;
m_fForwardY = pVehicle->GetForward().y;
m_fForwardZ = pVehicle->GetForward().z;
@@ -278,7 +278,7 @@ int8 CRunningScript::ProcessCommands1600To1699(int32 command)
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
if (pPed)
pPed->SetWaitState((eWaitState)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2) >= 0 ? (void*)GET_INTEGER_PARAM(2) : nil, true);
pPed->SetWaitState((eWaitState)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2) >= 0 ? &GET_INTEGER_PARAM(2) : nil, true);
return 0;
}
case COMMAND_REGISTER_BEST_TIME_GOGO_FAGGIO:
@@ -450,7 +450,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
CollectParameters(&m_nIp, 2);
CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pCar);
script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
//script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
UpdateCompareFlag(pCar->m_bombType == GET_INTEGER_PARAM(1));
return 0;
}
@@ -2919,9 +2919,15 @@ CMenuManager::InitialiseChangedLanguageSettings()
{
if (m_bFrontEnd_ReloadObrTxtGxt) {
m_bFrontEnd_ReloadObrTxtGxt = false;
#ifdef FIX_BUGS
if (gGameState > GS_INIT_ONCE)
#endif
CTimer::Stop();
TheText.Unload();
TheText.Load();
#ifdef FIX_BUGS
if (gGameState > GS_INIT_ONCE)
#endif
CTimer::Update();
CGame::frenchGame = false;
CGame::germanGame = false;
@@ -197,7 +197,8 @@ enum Config {
#define DRAW_GAME_VERSION_TEXT
#ifdef DRAW_GAME_VERSION_TEXT
// unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default.
#define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development
// If you disable this then game will fetch version from peds.col, as R* did while in development.
//#define USE_OUR_VERSIONING // enabled from buildfiles by default
#endif

// Memory allocation and compression
@@ -387,7 +387,7 @@ DoRWStuffEndOfFrame(void)
}
#else
if (CPad::GetPad(1)->GetLeftShockJustDown() || CPad::GetPad(0)->GetFJustDown(11)) {
sprintf(s, "screen_%11lld.png", time(nil));
sprintf(s, "screen_0%11lld.png", time(nil));
RwGrabScreen(Scene.camera, s);
}
#endif

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