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Fixes
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Sergeanur committed Feb 10, 2021
1 parent 5072c8b commit 6ba8ea2c98550f7b3ce48c091a286ced5504047e
Showing with 8 additions and 11 deletions.
  1. +5 −8 src/core/Frontend.cpp
  2. +2 −2 src/core/Frontend.h
  3. +1 −1 src/core/MenuScreensCustom.cpp
@@ -125,7 +125,7 @@ bool CMenuManager::m_PrefsMarketing = false;
bool CMenuManager::m_PrefsDisableTutorials = false;
#endif // !MASTER

#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
#ifdef GAMEPAD_MENU
uint32 TimeToStopPadShaking;
#endif

@@ -1089,7 +1089,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
}

switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
#ifdef GAMEPAD_MENU
case MENUACTION_CTRLVIBRATION:
if (m_PrefsUseVibration)
rightText = TheText.Get("FEM_ON");
@@ -2300,9 +2300,6 @@ CMenuManager::DrawBackground(bool transitionCall)
break;
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_KEYBOARD_CONTROLS:
#ifdef GAMEPAD_MENU
case MENUPAGE_CONTROLLER_SETTINGS:
#endif
menuBg.topLeft_x = 14.0f;
menuBg.topLeft_y = 39.0f;
menuBg.topRight_x = 636.0f;
@@ -4926,7 +4923,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u

if (changeAmount != 0) {
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
#ifdef GAMEPAD_MENU
case MENUACTION_CTRLCONFIG:
CPad::GetPad(0)->Mode += changeAmount;
if (CPad::GetPad(0)->Mode > 3)
@@ -5077,7 +5074,7 @@ void
CMenuManager::ProcessOnOffMenuOptions()
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
#ifdef GAMEPAD_MENU
case MENUACTION_CTRLVIBRATION:
m_PrefsUseVibration = !m_PrefsUseVibration;
if (m_PrefsUseVibration) {
@@ -5551,7 +5548,7 @@ CMenuManager::SwitchMenuOnAndOff()
m_bStartUpFrontEndRequested = false;
m_bShutDownFrontEndRequested = false;

#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
#ifdef GAMEPAD_MENU
// Reset pad shaking.
if (TimeToStopPadShaking && TimeToStopPadShaking < CTimer::GetTimeInMillisecondsPauseMode()) {
CPad::StopPadsShaking();
@@ -199,7 +199,7 @@ enum eMenuScreen
MENUPAGE_MOUSE_CONTROLS = 31,
MENUPAGE_PAUSE_MENU = 32,
MENUPAGE_NONE = 33, // Then chooses main menu or pause menu
#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
#ifdef GAMEPAD_MENU
MENUPAGE_CONTROLLER_SETTINGS,
#endif
#ifdef LEGACY_MENU_OPTIONS
@@ -284,7 +284,7 @@ enum eMenuAction
MENUACTION_DRAWDIST,
MENUACTION_MOUSESENS,
MENUACTION_MP3VOLUMEBOOST,
#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
#ifdef GAMEPAD_MENU
MENUACTION_CTRLVIBRATION,
MENUACTION_CTRLCONFIG,
#endif
@@ -629,7 +629,7 @@ CMenuScreenCustom aScreens[] = {
#ifdef GAMEPAD_MENU
MENUACTION_CHANGEMENU, "FET_AGS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, MENUALIGN_CENTER,
#endif
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
#ifdef DETECT_JOYSTICK_MENU
MENUACTION_CHANGEMENU, "FEC_JOD", {nil, SAVESLOT_NONE, MENUPAGE_DETECT_JOYSTICK}, 0, 0, MENUALIGN_CENTER,
#endif
MENUACTION_CHANGEMENU, "FEC_MOU", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_CENTER,

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