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fix use of LoadFile
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aap committed Dec 30, 2020
1 parent f77c899 commit 80d15d142d816aa08851c957d45c7a9d95b73739
Showing with 6 additions and 6 deletions.
  1. +3 −3 src/extras/custompipes_d3d9.cpp
  2. +3 −3 src/extras/custompipes_gl.cpp
@@ -140,7 +140,7 @@ vehicleRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
void
CreateVehiclePipe(void)
{
if(CFileMgr::LoadFile("neo/carTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0)
if(CFileMgr::LoadFile("neo/carTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0)
printf("Error: couldn't open 'neo/carTweakingTable.dat'\n");
else{
char *fp = (char*)work_buff;
@@ -255,7 +255,7 @@ worldRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
void
CreateWorldPipe(void)
{
if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0)
if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0)
printf("Error: couldn't open 'neo/worldTweakingTable.dat'\n");
else
ReadTweakValueTable((char*)work_buff, WorldLightmapBlend);
@@ -501,7 +501,7 @@ rimSkinRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
void
CreateRimLightPipes(void)
{
if(CFileMgr::LoadFile("neo/rimTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0)
if(CFileMgr::LoadFile("neo/rimTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0)
printf("Error: couldn't open 'neo/rimTweakingTable.dat'\n");
else{
char *fp = (char*)work_buff;
@@ -148,7 +148,7 @@ CreateVehiclePipe(void)
using namespace rw;
using namespace rw::gl3;

if(CFileMgr::LoadFile("neo/carTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0)
if(CFileMgr::LoadFile("neo/carTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0)
printf("Error: couldn't open 'neo/carTweakingTable.dat'\n");
else{
char *fp = (char*)work_buff;
@@ -265,7 +265,7 @@ CreateWorldPipe(void)
using namespace rw;
using namespace rw::gl3;

if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0)
if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0)
printf("Error: couldn't open 'neo/worldTweakingTable.dat'\n");
else
ReadTweakValueTable((char*)work_buff, WorldLightmapBlend);
@@ -534,7 +534,7 @@ CreateRimLightPipes(void)
{
using namespace rw::gl3;

if(CFileMgr::LoadFile("neo/rimTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0)
if(CFileMgr::LoadFile("neo/rimTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0)
printf("Error: couldn't open 'neo/rimTweakingTable.dat'\n");
else{
char *fp = (char*)work_buff;

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