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Merge remote-tracking branch 'upstream/lcs' into lcs
  • Loading branch information
Nick007J committed Jul 12, 2021
2 parents bef07b6 + 55d30a1 commit 91d958bf2748b94acf370c7bc57b4ef061bcee2d

Large diffs are not rendered by default.

@@ -1648,7 +1648,7 @@ void CStream::SetPlay(bool state)
{
ALint sourceState = AL_STOPPED;
alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState);
if (sourceState != AL_STOPPED )
if (sourceState != AL_STOPPED)
alSourceStop(m_pAlSources[0]);

sourceState = AL_STOPPED;
@@ -50,45 +50,45 @@ void CAutoPilot::RemoveOnePathNode()
#ifdef COMPATIBLE_SAVES
void CAutoPilot::Save(uint8*& buf)
{
WriteSaveBuf<int32>(buf, m_nCurrentRouteNode);
WriteSaveBuf<int32>(buf, m_nNextRouteNode);
WriteSaveBuf<int32>(buf, m_nPrevRouteNode);
WriteSaveBuf<int32>(buf, m_nTimeEnteredCurve);
WriteSaveBuf<int32>(buf, m_nTimeToSpendOnCurrentCurve);
WriteSaveBuf<uint32>(buf, m_nCurrentPathNodeInfo);
WriteSaveBuf<uint32>(buf, m_nNextPathNodeInfo);
WriteSaveBuf<uint32>(buf, m_nPreviousPathNodeInfo);
WriteSaveBuf<uint32>(buf, m_nAntiReverseTimer);
WriteSaveBuf<uint32>(buf, m_nTimeToStartMission);
WriteSaveBuf<int8>(buf, m_nPreviousDirection);
WriteSaveBuf<int8>(buf, m_nCurrentDirection);
WriteSaveBuf<int8>(buf, m_nNextDirection);
WriteSaveBuf<int8>(buf, m_nCurrentLane);
WriteSaveBuf<int8>(buf, m_nNextLane);
WriteSaveBuf<uint8>(buf, m_nDrivingStyle);
WriteSaveBuf<uint8>(buf, m_nCarMission);
WriteSaveBuf<uint8>(buf, m_nTempAction);
WriteSaveBuf<uint32>(buf, m_nTimeTempAction);
WriteSaveBuf<float>(buf, m_fMaxTrafficSpeed);
WriteSaveBuf<uint8>(buf, m_nCruiseSpeed);
WriteSaveBuf<uint8>(buf, m_nCruiseSpeedMultiplierType);
SkipSaveBuf(buf, 2);
WriteSaveBuf<float>(buf, m_fCruiseSpeedMultiplier);
WriteSaveBuf(buf, m_nCurrentRouteNode);
WriteSaveBuf(buf, m_nNextRouteNode);
WriteSaveBuf(buf, m_nPrevRouteNode);
WriteSaveBuf(buf, m_nTimeEnteredCurve);
WriteSaveBuf(buf, m_nTimeToSpendOnCurrentCurve);
WriteSaveBuf(buf, m_nCurrentPathNodeInfo);
WriteSaveBuf(buf, m_nNextPathNodeInfo);
WriteSaveBuf(buf, m_nPreviousPathNodeInfo);
WriteSaveBuf(buf, m_nAntiReverseTimer);
WriteSaveBuf(buf, m_nTimeToStartMission);
WriteSaveBuf(buf, m_nPreviousDirection);
WriteSaveBuf(buf, m_nCurrentDirection);
WriteSaveBuf(buf, m_nNextDirection);
WriteSaveBuf(buf, m_nCurrentLane);
WriteSaveBuf(buf, m_nNextLane);
WriteSaveBuf(buf, m_nDrivingStyle);
WriteSaveBuf(buf, m_nCarMission);
WriteSaveBuf(buf, m_nTempAction);
WriteSaveBuf(buf, m_nTimeTempAction);
WriteSaveBuf(buf, m_fMaxTrafficSpeed);
WriteSaveBuf(buf, m_nCruiseSpeed);
WriteSaveBuf(buf, m_nCruiseSpeedMultiplierType);
ZeroSaveBuf(buf, 2);
WriteSaveBuf(buf, m_fCruiseSpeedMultiplier);
uint8 flags = 0;
if (m_bSlowedDownBecauseOfCars) flags |= BIT(0);
if (m_bSlowedDownBecauseOfPeds) flags |= BIT(1);
if (m_bStayInCurrentLevel) flags |= BIT(2);
if (m_bStayInFastLane) flags |= BIT(3);
if (m_bIgnorePathfinding) flags |= BIT(4);
WriteSaveBuf<uint8>(buf, flags);
WriteSaveBuf<uint8>(buf, m_nSwitchDistance);
SkipSaveBuf(buf, 2);
WriteSaveBuf<float>(buf, m_vecDestinationCoors.x);
WriteSaveBuf<float>(buf, m_vecDestinationCoors.y);
WriteSaveBuf<float>(buf, m_vecDestinationCoors.z);
SkipSaveBuf(buf, 32);
WriteSaveBuf<int16>(buf, m_nPathFindNodesCount);
SkipSaveBuf(buf, 6);
WriteSaveBuf(buf, flags);
WriteSaveBuf(buf, m_nSwitchDistance);
ZeroSaveBuf(buf, 2);
WriteSaveBuf(buf, m_vecDestinationCoors.x);
WriteSaveBuf(buf, m_vecDestinationCoors.y);
WriteSaveBuf(buf, m_vecDestinationCoors.z);
ZeroSaveBuf(buf, 32);
WriteSaveBuf(buf, m_nPathFindNodesCount);
ZeroSaveBuf(buf, 6);
}

void CAutoPilot::Load(uint8*& buf)
@@ -29,13 +29,6 @@
#include "VarConsole.h"
#include "SaveBuf.h"

#define CRUSHER_GARAGE_X1 (1135.5f)
#define CRUSHER_GARAGE_Y1 (57.0f)
#define CRUSHER_GARAGE_Z1 (-1.0f)
#define CRUSHER_GARAGE_X2 (1149.5f)
#define CRUSHER_GARAGE_Y2 (63.7f)
#define CRUSHER_GARAGE_Z2 (3.5f)

#define ROTATED_DOOR_OPEN_SPEED (0.015f)
#define ROTATED_DOOR_CLOSE_SPEED (0.02f)
#define DEFAULT_DOOR_OPEN_SPEED (0.035f)
@@ -2640,8 +2633,53 @@ void CGarages::Save(uint8 * buf, uint32 * size)
WriteSaveBuf(buf, aCarsInSafeHouses[j][i]);
}
}
for (int i = 0; i < NUM_GARAGES; i++)
for (int i = 0; i < NUM_GARAGES; i++) {
#ifdef COMPATIBLE_SAVES
WriteSaveBuf(buf, aGarages[i].m_eGarageType);
WriteSaveBuf(buf, aGarages[i].m_eGarageState);
WriteSaveBuf(buf, aGarages[i].m_nMaxStoredCars);
WriteSaveBuf(buf, aGarages[i].field_2);
WriteSaveBuf(buf, aGarages[i].m_bClosingWithoutTargetCar);
WriteSaveBuf(buf, aGarages[i].m_bDeactivated);
WriteSaveBuf(buf, aGarages[i].m_bResprayHappened);
ZeroSaveBuf(buf, 1);
WriteSaveBuf(buf, aGarages[i].m_nTargetModelIndex);
ZeroSaveBuf(buf, 4 + 4);
WriteSaveBuf(buf, aGarages[i].m_bDoor1PoolIndex);
WriteSaveBuf(buf, aGarages[i].m_bDoor2PoolIndex);
WriteSaveBuf(buf, aGarages[i].m_bDoor1IsDummy);
WriteSaveBuf(buf, aGarages[i].m_bDoor2IsDummy);
WriteSaveBuf(buf, aGarages[i].m_bRecreateDoorOnNextRefresh);
WriteSaveBuf(buf, aGarages[i].m_bRotatedDoor);
WriteSaveBuf(buf, aGarages[i].m_bCameraFollowsPlayer);
ZeroSaveBuf(buf, 1);
WriteSaveBuf(buf, aGarages[i].m_vecCorner1);
WriteSaveBuf(buf, aGarages[i].m_fInfZ);
WriteSaveBuf(buf, aGarages[i].m_vDir1);
WriteSaveBuf(buf, aGarages[i].m_vDir2);
WriteSaveBuf(buf, aGarages[i].m_fSupZ);
WriteSaveBuf(buf, aGarages[i].m_fDir1Len);
WriteSaveBuf(buf, aGarages[i].m_fDir2Len);
WriteSaveBuf(buf, aGarages[i].m_fInfX);
WriteSaveBuf(buf, aGarages[i].m_fSupX);
WriteSaveBuf(buf, aGarages[i].m_fInfY);
WriteSaveBuf(buf, aGarages[i].m_fSupY);
WriteSaveBuf(buf, aGarages[i].m_fDoorPos);
WriteSaveBuf(buf, aGarages[i].m_fDoorHeight);
WriteSaveBuf(buf, aGarages[i].m_fDoor1X);
WriteSaveBuf(buf, aGarages[i].m_fDoor1Y);
WriteSaveBuf(buf, aGarages[i].m_fDoor2X);
WriteSaveBuf(buf, aGarages[i].m_fDoor2Y);
WriteSaveBuf(buf, aGarages[i].m_fDoor1Z);
WriteSaveBuf(buf, aGarages[i].m_fDoor2Z);
WriteSaveBuf(buf, aGarages[i].m_nTimeToStartAction);
WriteSaveBuf(buf, aGarages[i].m_bCollectedCarsState);
ZeroSaveBuf(buf, 3 + 4);
ZeroSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar));
#else
WriteSaveBuf(buf, aGarages[i]);
#endif
}
//VALIDATESAVEBUF(*size);
}

@@ -2669,7 +2707,51 @@ void CGarages::Load(uint8* buf, uint32 size)
}
}
for (int i = 0; i < NUM_GARAGES; i++) {
#ifdef COMPATIBLE_SAVES
ReadSaveBuf(&aGarages[i].m_eGarageType, buf);
ReadSaveBuf(&aGarages[i].m_eGarageState, buf);
ReadSaveBuf(&aGarages[i].m_nMaxStoredCars, buf);
ReadSaveBuf(&aGarages[i].field_2, buf);
ReadSaveBuf(&aGarages[i].m_bClosingWithoutTargetCar, buf);
ReadSaveBuf(&aGarages[i].m_bDeactivated, buf);
ReadSaveBuf(&aGarages[i].m_bResprayHappened, buf);
SkipSaveBuf(buf, 1);
ReadSaveBuf(&aGarages[i].m_nTargetModelIndex, buf);
SkipSaveBuf(buf, 4 + 4);
ReadSaveBuf(&aGarages[i].m_bDoor1PoolIndex, buf);
ReadSaveBuf(&aGarages[i].m_bDoor2PoolIndex, buf);
ReadSaveBuf(&aGarages[i].m_bDoor1IsDummy, buf);
ReadSaveBuf(&aGarages[i].m_bDoor2IsDummy, buf);
ReadSaveBuf(&aGarages[i].m_bRecreateDoorOnNextRefresh, buf);
ReadSaveBuf(&aGarages[i].m_bRotatedDoor, buf);
ReadSaveBuf(&aGarages[i].m_bCameraFollowsPlayer, buf);
SkipSaveBuf(buf, 1);
ReadSaveBuf(&aGarages[i].m_vecCorner1, buf);
ReadSaveBuf(&aGarages[i].m_fInfZ, buf);
ReadSaveBuf(&aGarages[i].m_vDir1, buf);
ReadSaveBuf(&aGarages[i].m_vDir2, buf);
ReadSaveBuf(&aGarages[i].m_fSupZ, buf);
ReadSaveBuf(&aGarages[i].m_fDir1Len, buf);
ReadSaveBuf(&aGarages[i].m_fDir2Len, buf);
ReadSaveBuf(&aGarages[i].m_fInfX, buf);
ReadSaveBuf(&aGarages[i].m_fSupX, buf);
ReadSaveBuf(&aGarages[i].m_fInfY, buf);
ReadSaveBuf(&aGarages[i].m_fSupY, buf);
ReadSaveBuf(&aGarages[i].m_fDoorPos, buf);
ReadSaveBuf(&aGarages[i].m_fDoorHeight, buf);
ReadSaveBuf(&aGarages[i].m_fDoor1X, buf);
ReadSaveBuf(&aGarages[i].m_fDoor1Y, buf);
ReadSaveBuf(&aGarages[i].m_fDoor2X, buf);
ReadSaveBuf(&aGarages[i].m_fDoor2Y, buf);
ReadSaveBuf(&aGarages[i].m_fDoor1Z, buf);
ReadSaveBuf(&aGarages[i].m_fDoor2Z, buf);
ReadSaveBuf(&aGarages[i].m_nTimeToStartAction, buf);
ReadSaveBuf(&aGarages[i].m_bCollectedCarsState, buf);
SkipSaveBuf(buf, 3 + 4);
SkipSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar));
#else
ReadSaveBuf(&aGarages[i], buf);
#endif
aGarages[i].m_pDoor1 = nil;
aGarages[i].m_pDoor2 = nil;
aGarages[i].m_pTarget = nil;
@@ -115,7 +115,7 @@ class CGarage
bool m_bClosingWithoutTargetCar;
bool m_bDeactivated;
bool m_bResprayHappened;
int m_nTargetModelIndex;
int32 m_nTargetModelIndex;
CEntity *m_pDoor1;
CEntity *m_pDoor2;
uint8 m_bDoor1PoolIndex;
@@ -18,6 +18,12 @@
#include "Replay.h"
#endif

#ifdef COMPATIBLE_SAVES
#define PHONEINFO_SAVE_SIZE 0xA30
#else
#define PHONEINFO_SAVE_SIZE sizeof(CPhoneInfo)
#endif

CPhoneInfo gPhoneInfo;

bool CPhoneInfo::bDisplayingPhoneMessage; // is phone picked up
@@ -201,11 +207,24 @@ INITSAVEBUF
ReadSaveBuf(&m_nMax, buf);
ReadSaveBuf(&m_nScriptPhonesMax, buf);
for (int i = 0; i < NUMPHONES; i++) {
#ifdef COMPATIBLE_SAVES
ReadSaveBuf(&m_aPhones[i].m_vecPos, buf);
SkipSaveBuf(buf, 6 * 4);
ReadSaveBuf(&m_aPhones[i].m_repeatedMessagePickupStart, buf);
int32 tmp;
ReadSaveBuf(&tmp, buf);
// It's saved as building pool index in save file, convert it to true entity
m_aPhones[i].m_pEntity = tmp != 0 ? CPools::GetBuildingPool()->GetSlot(tmp - 1) : nil;
ReadSaveBuf(&m_aPhones[i].m_nState, buf);
ReadSaveBuf(&m_aPhones[i].m_visibleToCam, buf);
SkipSaveBuf(buf, 3);
#else
ReadSaveBuf(&m_aPhones[i], buf);
// It's saved as building pool index in save file, convert it to true entity
if (m_aPhones[i].m_pEntity) {
m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
}
#endif
}
VALIDATESAVEBUF(size)
}
@@ -299,17 +318,29 @@ CPhoneInfo::Initialise(void)
void
CPhoneInfo::Save(uint8 *buf, uint32 *size)
{
*size = sizeof(CPhoneInfo);
*size = PHONEINFO_SAVE_SIZE;
INITSAVEBUF
WriteSaveBuf(buf, m_nMax);
WriteSaveBuf(buf, m_nScriptPhonesMax);
for(int phoneId = 0; phoneId < NUMPHONES; phoneId++) {
#ifdef COMPATIBLE_SAVES
WriteSaveBuf(buf, m_aPhones[phoneId].m_vecPos);
ZeroSaveBuf(buf, 6 * 4);
WriteSaveBuf(buf, m_aPhones[phoneId].m_repeatedMessagePickupStart);
// Convert entity pointer to building pool index while saving
int32 tmp = m_aPhones[phoneId].m_pEntity ? CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)m_aPhones[phoneId].m_pEntity) + 1 : 0;
WriteSaveBuf(buf, tmp);
WriteSaveBuf(buf, m_aPhones[phoneId].m_nState);
WriteSaveBuf(buf, m_aPhones[phoneId].m_visibleToCam);
ZeroSaveBuf(buf, 3);
#else
CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]);

// Convert entity pointer to building pool index while saving
if (phone->m_pEntity) {
phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)phone->m_pEntity) + 1);
}
#endif
}
VALIDATESAVEBUF(*size)
}
@@ -35,6 +35,12 @@
#include "Streaming.h"
#include "SaveBuf.h"

#ifdef COMPATIBLE_SAVES
#define PICKUPS_SAVE_SIZE 0x4440
#else
#define PICKUPS_SAVE_SIZE sizeof(aPickUps)
#endif

CPickup CPickups::aPickUps[NUMPICKUPS];
int16 CPickups::NumMessages;
int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];
@@ -1442,6 +1448,31 @@ CPickups::Load(uint8 *buf, uint32 size)
INITSAVEBUF

for (int32 i = 0; i < NUMPICKUPS; i++) {
#ifdef COMPATIBLE_SAVES
ReadSaveBuf(&aPickUps[i].m_vecPos, buf);
ReadSaveBuf(&aPickUps[i].m_fRevenue, buf);
int32 tmp_pObject;
ReadSaveBuf(&tmp_pObject, buf);
int32 tmp_pExtraObject;
ReadSaveBuf(&tmp_pExtraObject, buf);
ReadSaveBuf(&aPickUps[i].m_nQuantity, buf);
ReadSaveBuf(&aPickUps[i].m_nTimer, buf);
ReadSaveBuf(&aPickUps[i].m_nMoneySpeed, buf);
ReadSaveBuf(&aPickUps[i].m_eModelIndex, buf);
ReadSaveBuf(&aPickUps[i].m_nIndex, buf);
memcpy(aPickUps[i].m_sTextKey, buf, sizeof(aPickUps[i].m_sTextKey));
SkipSaveBuf(buf, sizeof(aPickUps[i].m_sTextKey));
ReadSaveBuf(&aPickUps[i].m_eType, buf);
ReadSaveBuf(&aPickUps[i].m_bRemoved, buf);
uint8 flags;
ReadSaveBuf(&flags, buf);
aPickUps[i].m_bWasAmmoCollected = !!(flags & BIT(0));
aPickUps[i].m_bWasControlMessageShown = !!(flags & BIT(1));
SkipSaveBuf(buf, 3);

aPickUps[i].m_pObject = aPickUps[i].m_eType != PICKUP_NONE && tmp_pObject != 0 ? CPools::GetObjectPool()->GetSlot(tmp_pObject - 1) : nil;
aPickUps[i].m_pExtraObject = aPickUps[i].m_eType != PICKUP_NONE && tmp_pExtraObject != 0 ? CPools::GetObjectPool()->GetSlot(tmp_pExtraObject - 1) : nil;
#else
ReadSaveBuf(&aPickUps[i], buf);

if (aPickUps[i].m_eType != PICKUP_NONE) {
@@ -1450,7 +1481,7 @@ INITSAVEBUF
if (aPickUps[i].m_pExtraObject != nil)
aPickUps[i].m_pExtraObject = CPools::GetObjectPool()->GetSlot((uintptr)aPickUps[i].m_pExtraObject - 1);
}
#endif
}

ReadSaveBuf(&CollectedPickUpIndex, buf);
@@ -1466,19 +1497,42 @@ VALIDATESAVEBUF(size)
void
CPickups::Save(uint8 *buf, uint32 *size)
{
*size = sizeof(aPickUps);
*size = PICKUPS_SAVE_SIZE;
*size += sizeof(uint16) + sizeof(uint16) + sizeof(aPickUpsCollected);

INITSAVEBUF

for (int32 i = 0; i < NUMPICKUPS; i++) {
#ifdef COMPATIBLE_SAVES
WriteSaveBuf(buf, aPickUps[i].m_vecPos);
WriteSaveBuf(buf, aPickUps[i].m_fRevenue);
int32 tmp = aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil ? CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(aPickUps[i].m_pObject) + 1 : 0;
WriteSaveBuf(buf, tmp);
tmp = aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pExtraObject != nil ? CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(aPickUps[i].m_pExtraObject) + 1 : 0;
WriteSaveBuf(buf, tmp);
WriteSaveBuf(buf, aPickUps[i].m_nQuantity);
WriteSaveBuf(buf, aPickUps[i].m_nTimer);
WriteSaveBuf(buf, aPickUps[i].m_nMoneySpeed);
WriteSaveBuf(buf, aPickUps[i].m_eModelIndex);
WriteSaveBuf(buf, aPickUps[i].m_nIndex);
memcpy(buf, aPickUps[i].m_sTextKey, sizeof(aPickUps[i].m_sTextKey));
SkipSaveBuf(buf, sizeof(aPickUps[i].m_sTextKey));
WriteSaveBuf(buf, aPickUps[i].m_eType);
WriteSaveBuf(buf, aPickUps[i].m_bRemoved);
uint8 flags = 0;
if (aPickUps[i].m_bWasAmmoCollected) flags |= BIT(0);
if (aPickUps[i].m_bWasControlMessageShown) flags |= BIT(1);
WriteSaveBuf(buf, flags);
ZeroSaveBuf(buf, 3);
#else
CPickup *buf_pickup = WriteSaveBuf(buf, aPickUps[i]);
if (buf_pickup->m_eType != PICKUP_NONE) {
if (buf_pickup->m_pObject != nil)
buf_pickup->m_pObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pObject) + 1);
if (buf_pickup->m_pExtraObject != nil)
buf_pickup->m_pExtraObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pExtraObject) + 1);
}
#endif
}

WriteSaveBuf(buf, CollectedPickUpIndex);

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