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@@ -1,10 +1,12 @@ |
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#include "common.h"
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#include "common.h"
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#include "patcher.h"
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#include "patcher.h"
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#include "Ped.h"
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#include "Pools.h"
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#include "Pools.h"
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#include "Particle.h"
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#include "Particle.h"
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#include "Stats.h"
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#include "Stats.h"
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#include "World.h"
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#include "World.h"
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#include "PedStat.h"
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#include "DMaudio.h"
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#include "Ped.h"
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Bool &CPed::bNastyLimbsCheat = *(Bool*)0x95CD44;
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Bool &CPed::bNastyLimbsCheat = *(Bool*)0x95CD44;
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Bool &CPed::bPedCheat2 = *(Bool*)0x95CD5A;
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Bool &CPed::bPedCheat2 = *(Bool*)0x95CD5A;
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@@ -14,9 +16,9 @@ void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); } |
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void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
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void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
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WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }
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WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }
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WRAPPER void CPed::Say(eSound audio) { EAXJMP(0x4E5A10); }
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WRAPPER void CPed::Say(uint16 audio) { EAXJMP(0x4E5A10); }
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WRAPPER void CPed::SetDie(AnimationId anim, float arg1, float arg2) { EAXJMP(0x4D37D0); }
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WRAPPER void CPed::SetDie(AnimationId anim, float arg1, float arg2) { EAXJMP(0x4D37D0); }
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WRAPPER void CPed::SpawnFlyingComponent(int, signed char) { EAXJMP(0x4EB060); }
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WRAPPER void CPed::SpawnFlyingComponent(int, int8) { EAXJMP(0x4EB060); }
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static char ObjectiveText[34][28] = {
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static char ObjectiveText[34][28] = {
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"No Obj",
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"No Obj",
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@@ -250,38 +252,27 @@ CPed::ApplyHeadShot(eWeaponType weaponType, CVector pos, bool evenOnPlayer) |
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m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 150;
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m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 150;
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CParticle::AddParticle(PARTICLE_TEST, pos2,
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CParticle::AddParticle(PARTICLE_TEST, pos2,
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CVector(
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CVector(0.0f, 0.0f, 0.0f), nil, 0.2f, 0, 0, 0, 0);
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0.0f,
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0.0f,
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0.0f
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), NULL, 0.2f, 0, 0, 0, 0);
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if (CEntity::GetIsOnScreen()) {
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if (CEntity::GetIsOnScreen()) {
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for(int i=0; i < 32; i++) {
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for(int i=0; i < 32; i++) {
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CParticle::AddParticle(PARTICLE_BLOOD_SMALL,
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CParticle::AddParticle(PARTICLE_BLOOD_SMALL,
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pos2,
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pos2, CVector(0.0f, 0.0f, 0.03f),
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CVector(
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nil, 0.0f, 0, 0, 0, 0);
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0.0f,
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0.0f,
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0.03f
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), NULL, 0.0f, 0, 0, 0, 0);
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}
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}
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for (int i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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CParticle::AddParticle(PARTICLE_DEBRIS2,
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CParticle::AddParticle(PARTICLE_DEBRIS2,
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pos2,
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pos2,
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CVector(
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CVector(0.0f, 0.0f, 0.01f),
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0.0f,
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nil, 0.0f, 0, 0, 0, 0);
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0.0f,
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0.01f
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), NULL, 0.0f, 0, 0, 0, 0);
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}
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}
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}
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}
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}
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}
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}
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}
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void
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void
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CPed::RemoveBodyPart(PedNode nodeId, char arg4)
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CPed::RemoveBodyPart(PedNode nodeId, int8 unk)
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{
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{
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RwFrame *frame;
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RwFrame *frame;
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RwFrame *fp;
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RwFrame *fp;
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@@ -291,7 +282,7 @@ CPed::RemoveBodyPart(PedNode nodeId, char arg4) |
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if (frame) {
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if (frame) {
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if (CGame::nastyGame) {
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if (CGame::nastyGame) {
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if (nodeId != PED_HEAD)
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if (nodeId != PED_HEAD)
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CPed::SpawnFlyingComponent(nodeId, arg4);
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CPed::SpawnFlyingComponent(nodeId, unk);
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RecurseFrameChildrenVisibilityCB(frame, 0);
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RecurseFrameChildrenVisibilityCB(frame, 0);
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zero.x = 0.0f;
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zero.x = 0.0f;
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@@ -302,20 +293,14 @@ CPed::RemoveBodyPart(PedNode nodeId, char arg4) |
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if (CEntity::GetIsOnScreen()) {
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if (CEntity::GetIsOnScreen()) {
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CParticle::AddParticle(PARTICLE_TEST, zero,
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CParticle::AddParticle(PARTICLE_TEST, zero,
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CVector(
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CVector(0.0f, 0.0f, 0.0f),
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0.0f,
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nil, 0.2f, 0, 0, 0, 0);
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0.0f,
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0.0f
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), NULL, 0.2f, 0, 0, 0, 0);
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for (int i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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CParticle::AddParticle(PARTICLE_BLOOD_SMALL,
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CParticle::AddParticle(PARTICLE_BLOOD_SMALL,
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zero,
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zero,
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CVector(
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CVector(0.0f, 0.0f, 0.03f),
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0.0f,
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nil, 0.0f, 0, 0, 0, 0);
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0.0f,
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0.03f
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), NULL, 0.0f, 0, 0, 0, 0);
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}
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}
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}
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}
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m_ped_flagC20 = 1;
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m_ped_flagC20 = 1;
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@@ -329,11 +314,9 @@ CPed::RemoveBodyPart(PedNode nodeId, char arg4) |
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RwObject*
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RwObject*
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CPed::SetPedAtomicVisibilityCB(RwObject *object, void *data)
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CPed::SetPedAtomicVisibilityCB(RwObject *object, void *data)
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{
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{
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RwObject *result = object;
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if (data == 0)
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if (!data)
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RpAtomicSetFlags(object, 0);
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RpAtomicSetFlags(object, 0);
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return object;
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return result;
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}
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}
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RwFrame*
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RwFrame*
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@@ -356,7 +339,7 @@ CPed::SetLookFlag(CPed *to, bool set) |
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m_lookTimer = 0;
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m_lookTimer = 0;
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m_ped_flagA20_look = set;
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m_ped_flagA20_look = set;
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if (m_nPedState != PED_DRIVING) {
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if (m_nPedState != PED_DRIVING) {
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m_pedIK.m_flags &= ~(1 << 2);
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m_pedIK.m_flags &= ~CPedIK::FLAG_4;
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}
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}
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}
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}
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}
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}
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@@ -372,7 +355,7 @@ CPed::SetLookFlag(float angle, bool set) |
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m_lookTimer = 0;
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m_lookTimer = 0;
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m_ped_flagA20_look = set;
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m_ped_flagA20_look = set;
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if (m_nPedState != PED_DRIVING) {
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if (m_nPedState != PED_DRIVING) {
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m_pedIK.m_flags &= ~(1 << 2);
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m_pedIK.m_flags &= ~CPedIK::FLAG_4;
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}
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}
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}
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}
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}
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}
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@@ -411,7 +394,7 @@ CPed::OurPedCanSeeThisOne(CEntity* who) |
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return 0;
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return 0;
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ourPos.z += 1.0f;
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ourPos.z += 1.0f;
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return CWorld::ProcessLineOfSight(ourPos, itsPos, colpoint, ent, 1, 0, 0, 0, 0, 0, 0) == 0;
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return !CWorld::ProcessLineOfSight(ourPos, itsPos, colpoint, ent, 1, 0, 0, 0, 0, 0, 0);
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}
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}
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STARTPATCHES
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STARTPATCHES
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