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@@ -88,7 +88,7 @@ class tPedComment |
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CVector m_vecPos; |
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float m_fDistance; |
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uint8 m_nVolume; |
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int8 m_nProcess; |
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int8 m_nLoadingTimeout; // how many iterations we gonna wait until dropping the sample if it's still not loaded (only useful on PS2) |
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#if defined(EXTERNAL_3D_SOUND) && defined(FIX_BUGS) |
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uint8 m_nEmittingVolume; |
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#endif |
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@@ -112,7 +112,7 @@ class cPedComments |
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{ |
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for (int i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) |
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for (int j = 0; j < NUM_SOUND_QUEUES; j++) { |
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m_aPedCommentQueue[j][i].m_nProcess = -1; |
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m_aPedCommentQueue[j][i].m_nLoadingTimeout = -1; |
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m_aPedCommentOrderList[j][i] = NUM_PED_COMMENTS_SLOTS; |
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} |
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@@ -218,7 +218,7 @@ enum { |
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#endif |
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enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; |
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enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; |
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enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_LOADING }; |
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class cAudioManager |
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{ |
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