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Update car-follow free cam
Added frameTime variable to Process_FollowCar_SA, and update references to GetTimeStepFix() to instead use frameTime.
Fixes a crash that happens when pausing and unpausing with the timestepfix adjusted freecam active
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ZLau92 committed Aug 8, 2021
1 parent 2b7f8eb commit a30ff24bad57fe587b25ce297c51ac1afc085f6b
Showing with 12 additions and 11 deletions.
  1. +12 −11 src/core/Cam.cpp
@@ -4878,6 +4878,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
}

float nextDistance = Max(newDistance, minDistForVehType);
static float frameTime = CTimer::GetTimeStepFix();

CA_MAX_DISTANCE = newDistance;
CA_MIN_DISTANCE = 3.5f;
@@ -4892,12 +4893,12 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
if (isCar || isBike) {
// 0.4f: CAR_FOV_START_SPEED
if (DotProduct(car->GetForward(), car->m_vecMoveSpeed) > 0.4f)
FOV += (DotProduct(car->GetForward(), car->m_vecMoveSpeed) - 0.4f) * (CTimer::GetTimeStep() / CTimer::GetTimeStepFix());
FOV += (DotProduct(car->GetForward(), car->m_vecMoveSpeed) - 0.4f) * (CTimer::GetTimeStep() / frameTime);
}

if (FOV > DefaultFOV)
// 0.98f: CAR_FOV_FADE_MULT
FOV = Pow(0.98f, CTimer::GetTimeStep() / CTimer::GetTimeStepFix()) * (FOV - DefaultFOV) + DefaultFOV;
FOV = Pow(0.98f, CTimer::GetTimeStep() / frameTime) * (FOV - DefaultFOV) + DefaultFOV;

FOV = Clamp(FOV, DefaultFOV, DefaultFOV + 30.0f);
}
@@ -4965,8 +4966,8 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
else if (velocityRightHeading > camRightHeading + PI)
velocityRightHeading = velocityRightHeading - TWOPI;

float betaChangeMult1 = (CTimer::GetTimeStep() / CTimer::GetTimeStepFix()) * CARCAM_SET[camSetArrPos][10];
float betaChangeLimit = (CTimer::GetTimeStep() / CTimer::GetTimeStepFix()) * CARCAM_SET[camSetArrPos][11];
float betaChangeMult1 = (CTimer::GetTimeStep() / frameTime) * CARCAM_SET[camSetArrPos][10];
float betaChangeLimit = (CTimer::GetTimeStep() / frameTime) * CARCAM_SET[camSetArrPos][11];

float betaChangeMult2 = (car->m_vecMoveSpeed - DotProduct(car->m_vecMoveSpeed, Front) * Front).Magnitude();

@@ -5028,8 +5029,8 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
} else {
targetAlpha = maxAlphaAllowed;
}
float maxAlphaBlendAmount = (CTimer::GetTimeStep() / CTimer::GetTimeStepFix()) * CARCAM_SET[camSetArrPos][6];
float targetAlphaBlendAmount = (1.0f - Pow(CARCAM_SET[camSetArrPos][5], CTimer::GetTimeStep() / CTimer::GetTimeStepFix())) * (targetAlpha - Alpha);
float maxAlphaBlendAmount = (CTimer::GetTimeStep() / frameTime) * CARCAM_SET[camSetArrPos][6];
float targetAlphaBlendAmount = (1.0f - Pow(CARCAM_SET[camSetArrPos][5], (CTimer::GetTimeStep() / frameTime))) * (targetAlpha - Alpha);
if (targetAlphaBlendAmount <= maxAlphaBlendAmount) {
if (targetAlphaBlendAmount < -maxAlphaBlendAmount)
targetAlphaBlendAmount = -maxAlphaBlendAmount;
@@ -5125,7 +5126,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
float betaSpeedFromStickX = xMovement * CARCAM_SET[camSetArrPos][12];

float newAngleSpeedMaxBlendAmount = CARCAM_SET[camSetArrPos][9];
float angleChangeStep = Pow(CARCAM_SET[camSetArrPos][8], CTimer::GetTimeStepFix());
float angleChangeStep = Pow(CARCAM_SET[camSetArrPos][8], frameTime);
float targetBetaWithStickBlendAmount = betaSpeedFromStickX + (targetBeta - Beta) / Max(CTimer::GetTimeStep(), 1.0f);

if (targetBetaWithStickBlendAmount < -newAngleSpeedMaxBlendAmount)
@@ -5135,7 +5136,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,

float angleChangeStepLeft = 1.0f - angleChangeStep;
BetaSpeed = targetBetaWithStickBlendAmount * angleChangeStepLeft + angleChangeStep * BetaSpeed;
if (Abs(BetaSpeed) < 0.0001f * CTimer::GetTimeStepFix())
if (Abs(BetaSpeed) < 0.0001f * frameTime)
BetaSpeed = 0.0f;

float betaChangePerFrame;
@@ -5176,7 +5177,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
AlphaSpeed = maxAlphaSpeed;
}

if (Abs(AlphaSpeed) < 0.0001f * CTimer::GetTimeStepFix())
if (Abs(AlphaSpeed) < 0.0001f * frameTime)
AlphaSpeed = 0.0f;

float alphaWithSpeedAccounted;
@@ -5200,12 +5201,12 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
}

// Prevent unsignificant angle changes
if (Abs(lastAlpha - Alpha) < 0.0001f * CTimer::GetTimeStepFix())
if (Abs(lastAlpha - Alpha) < 0.0001f * frameTime)
Alpha = lastAlpha;

lastAlpha = Alpha;

if (Abs(lastBeta - Beta) < 0.0001f * CTimer::GetTimeStepFix())
if (Abs(lastBeta - Beta) < 0.0001f * frameTime)
Beta = lastBeta;

lastBeta = Beta;

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