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WaterCannon uv macros
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Fire-Head committed Mar 28, 2020
1 parent 3366cd0 commit a81233429d42753003de65eaab6d5f927d0651bc
Showing with 13 additions and 13 deletions.
  1. +13 −13 src/render/WaterCannon.cpp
@@ -29,17 +29,17 @@ void CWaterCannon::Init(void)
for ( int32 i = 0; i < NUM_SEGMENTPOINTS; i++ )
m_abUsed[i] = false;

WaterCannonVertices[0].u = 0.0f;
WaterCannonVertices[0].v = 0.0f;
RwIm3DVertexSetU(&WaterCannonVertices[0], 0.0f);
RwIm3DVertexSetV(&WaterCannonVertices[0], 0.0f);

WaterCannonVertices[1].u = 1.0f;
WaterCannonVertices[1].v = 0.0f;
RwIm3DVertexSetU(&WaterCannonVertices[1], 1.0f);
RwIm3DVertexSetV(&WaterCannonVertices[1], 0.0f);

WaterCannonVertices[2].u = 0.0f;
WaterCannonVertices[2].v = 0.0f;
RwIm3DVertexSetU(&WaterCannonVertices[2], 0.0f);
RwIm3DVertexSetV(&WaterCannonVertices[2], 0.0f);

WaterCannonVertices[3].u = 1.0f;
WaterCannonVertices[3].v = 0.0f;
RwIm3DVertexSetU(&WaterCannonVertices[3], 1.0f);
RwIm3DVertexSetV(&WaterCannonVertices[3], 0.0f);

WaterCannonIndexList[0] = 0;
WaterCannonIndexList[1] = 1;
@@ -118,11 +118,11 @@ void CWaterCannon::Render(void)
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void *)gpWaterRaster);

float v = float(CGeneral::GetRandomNumber() & 255) / 256;

WaterCannonVertices[0].v = v;
WaterCannonVertices[1].v = v;
WaterCannonVertices[2].v = v;
WaterCannonVertices[3].v = v;
RwIm3DVertexSetV(&WaterCannonVertices[0], v);
RwIm3DVertexSetV(&WaterCannonVertices[1], v);
RwIm3DVertexSetV(&WaterCannonVertices[2], v);
RwIm3DVertexSetV(&WaterCannonVertices[3], v);

int16 pointA = m_nCur % -NUM_SEGMENTPOINTS;

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