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fixed uzi/ak47/m16 trace
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Fire-Head committed Apr 15, 2020
1 parent c3647ee commit a9713125dc6d7857e14da8ea50d4ac4f37e6c8db
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/weapons/Weapon.cpp
@@ -856,7 +856,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
{
CGlass::WasGlassHitByBullet(victim, point->point);

CVector traceTarget = *target;
CVector traceTarget = point->point;
CBulletTraces::AddTrace(source, &traceTarget);

if ( shooter != nil )

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