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Glass cosmetic fixes
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Fire-Head committed Apr 2, 2020
1 parent 13fb853 commit c394bd2a6e7cd12f40906543cf3e60cf2283145e
Showing with 7 additions and 7 deletions.
  1. +7 −7 src/render/Glass.cpp
@@ -21,7 +21,7 @@ CFallingGlassPane CGlass::aGlassPanes[NUM_GLASSPANES];


CVector2D CentersWithTriangle[NUM_GLASSTRIANGLES];
CVector2D CoorsWithTriangle[NUM_GLASSTRIANGLES][3] =
const CVector2D CoorsWithTriangle[NUM_GLASSTRIANGLES][3] =
{
{
CVector2D(0.0f, 0.0f),
@@ -116,7 +116,7 @@ CFallingGlassPane::Update(void)
CParticle::AddParticle(PARTICLE_CAR_DEBRIS,
pos,
dir,
NULL,
nil,
CGeneral::GetRandomNumberInRange(0.02f, 0.2f),
color,
CGeneral::GetRandomNumberInRange(-40, 40),
@@ -287,7 +287,7 @@ CGlass::FindFreePane(void)
return &aGlassPanes[i];
}

return NULL;
return nil;
}

void
@@ -539,7 +539,7 @@ CGlass::RenderHiLightPolys(void)

LittleTest();

if ( RwIm3DTransform(TempBufferRenderVertices, TempBufferVerticesStoredHiLight, NULL, rwIM3D_VERTEXUV) )
if ( RwIm3DTransform(TempBufferRenderVertices, TempBufferVerticesStoredHiLight, nil, rwIM3D_VERTEXUV) )
{
RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, TempBufferRenderIndexList, TempBufferIndicesStoredHiLight);
RwIm3DEnd();
@@ -561,7 +561,7 @@ CGlass::RenderShatteredPolys(void)

LittleTest();

if ( RwIm3DTransform(&TempBufferRenderVertices[TEMPBUFFERVERTSHATTEREDOFFSET], TempBufferVerticesStoredShattered - TEMPBUFFERVERTSHATTEREDOFFSET, NULL, rwIM3D_VERTEXUV) )
if ( RwIm3DTransform(&TempBufferRenderVertices[TEMPBUFFERVERTSHATTEREDOFFSET], TempBufferVerticesStoredShattered - TEMPBUFFERVERTSHATTEREDOFFSET, nil, rwIM3D_VERTEXUV) )
{
RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, &TempBufferRenderIndexList[TEMPBUFFERINDEXSHATTEREDOFFSET], TempBufferIndicesStoredShattered - TEMPBUFFERINDEXSHATTEREDOFFSET);
RwIm3DEnd();
@@ -583,7 +583,7 @@ CGlass::RenderReflectionPolys(void)

LittleTest();

if ( RwIm3DTransform(&TempBufferRenderVertices[TEMPBUFFERVERTREFLECTIONOFFSET], TempBufferVerticesStoredReflection - TEMPBUFFERVERTREFLECTIONOFFSET, NULL, rwIM3D_VERTEXUV) )
if ( RwIm3DTransform(&TempBufferRenderVertices[TEMPBUFFERVERTREFLECTIONOFFSET], TempBufferVerticesStoredReflection - TEMPBUFFERVERTREFLECTIONOFFSET, nil, rwIM3D_VERTEXUV) )
{
RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, &TempBufferRenderIndexList[TEMPBUFFERINDEXREFLECTIONOFFSET], TempBufferIndicesStoredReflection - TEMPBUFFERINDEXREFLECTIONOFFSET);
RwIm3DEnd();
@@ -718,4 +718,4 @@ STARTPATCHES
//InjectHook(0x504880, `global constructor keyed to'glass.cpp, PATCH_JUMP);
//InjectHook(0x5048D0, CFallingGlassPane::~CFallingGlassPane, PATCH_JUMP);
//InjectHook(0x5048E0, CFallingGlassPane::CFallingGlassPane, PATCH_JUMP);
ENDPATCHES
ENDPATCHES

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