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@@ -13363,7 +13363,7 @@ CPed::ProcessObjective(void) |
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if (m_pMyVehicle) {
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if (m_pMyVehicle) {
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m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
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m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
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} else {
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} else {
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float closestVehDist = 3600.0f;
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float closestVehDist = SQR(60.0f);
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int16 lastVehicle;
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int16 lastVehicle;
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CEntity* vehicles[8];
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CEntity* vehicles[8];
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CWorld::FindObjectsInRange(GetPosition(), 25.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
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CWorld::FindObjectsInRange(GetPosition(), 25.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
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@@ -13376,11 +13376,11 @@ CPed::ProcessObjective(void) |
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CVector ourSpeed = GetSpeed();
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CVector ourSpeed = GetSpeed();
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*/
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*/
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CVector vehDistVec = nearVeh->GetPosition() - GetPosition();
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CVector vehDistVec = nearVeh->GetPosition() - GetPosition();
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if (vehDistVec.Magnitude() < closestVehDist
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if (vehDistVec.MagnitudeSqr() < closestVehDist
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&& m_pedInObjective->m_pMyVehicle != nearVeh)
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&& m_pedInObjective->m_pMyVehicle != nearVeh)
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{
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{
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foundVeh = nearVeh;
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foundVeh = nearVeh;
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closestVehDist = vehDistVec.Magnitude();
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closestVehDist = vehDistVec.MagnitudeSqr();
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}
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}
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}
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}
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m_pMyVehicle = foundVeh;
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m_pMyVehicle = foundVeh;
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