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@@ -1,6 +1,7 @@ |
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#include "common.h" |
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#include "main.h" |
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#include "patcher.h" |
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#include "AudioScriptObject.h" |
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#include "Camera.h" |
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#include "CarGen.h" |
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#include "Cranes.h" |
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@@ -12,6 +13,7 @@ |
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#include "Garages.h" |
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#include "GenericGameStorage.h" |
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#include "Pad.h" |
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#include "ParticleObject.h" |
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#include "PathFind.h" |
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#include "PCSave.h" |
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#include "Phones.h" |
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@@ -27,6 +29,7 @@ |
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#include "World.h" |
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#include "Zones.h" |
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#define BLOCK_COUNT 20 |
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const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729; |
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char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0; |
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@@ -46,55 +49,71 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8; |
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//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); } |
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WRAPPER bool GenericLoad() { EAXJMP(0x590A00); } |
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#define WRITE_BLOCK(save_func)\ |
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do {\ |
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buf = work_buff;\ |
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reserved = 0;\ |
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MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\ |
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save_func(buf, &size);\ |
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CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\ |
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))\ |
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return false;\ |
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blockSizes[blockIndex++] = size;\ |
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} while (0) |
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bool |
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GenericSave(int file) |
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{ |
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static const int NameBufferSize = 0x30; |
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static const int MaxNameLength = 22; |
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static const char *NameSuffix = "'...\0"; |
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uint8 *buf; |
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uint8 *tmpbuf; |
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uint8 *postsize; |
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uint8 *buf, *presize, *postsize; |
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uint32 size; |
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uint32 reserved; |
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wchar *saveName; |
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uint32 totalSize; |
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uint32 blockSizes[BLOCK_COUNT]; |
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uint32 blockIndex; |
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uint32 i; |
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wchar *lastMissionPassed; |
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wchar suffix[6]; |
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wchar nameBuf[MaxNameLength] = { 0 }; |
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int nameLen; |
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wchar saveName[24]; |
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SYSTEMTIME saveTime; |
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CPad *currPad; |
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CheckSum = 0; |
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buf = work_buff; |
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saveName = TheText.Get(CStats::LastMissionPassedName); |
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if (saveName[0] != '\0') { |
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AsciiToUnicode(NameSuffix, suffix); |
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TextCopy(nameBuf, saveName); |
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nameLen = UnicodeStrlen(nameBuf); |
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nameBuf[nameLen] = '\0'; |
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if (nameLen > MaxNameLength) |
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TextCopy(nameBuf + MaxNameLength, suffix); |
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reserved = 0; |
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blockIndex = 0; |
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// Save simple vars |
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INITSAVEBUF |
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lastMissionPassed = TheText.Get(CStats::LastMissionPassedName); |
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if (*lastMissionPassed) { |
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AsciiToUnicode("'...", suffix); |
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TextCopy(saveName, lastMissionPassed); |
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int len = UnicodeStrlen(saveName); |
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saveName[len] = '\0'; |
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if (22 < len) |
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TextCopy(saveName + 18, suffix); |
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saveName[23] = '\0'; |
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} |
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memcpy(buf, saveName, NameBufferSize); |
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buf += NameBufferSize; |
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GetLocalTime((LPSYSTEMTIME) buf); |
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buf += sizeof(SYSTEMTIME); |
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WriteDataToBufferPointer(buf, saveName); |
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#ifdef VALIDATE_SAVE_SIZE |
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_saveBufCount += sizeof(saveName); |
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#endif |
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GetLocalTime(&saveTime); |
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WriteSaveBuf(buf, saveTime); |
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WriteSaveBuf(buf, SIZE_OF_ONE_GAME_IN_BYTES); |
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WriteSaveBuf(buf, CGame::currLevel); |
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WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.x); |
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WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.y); |
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WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.z); |
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WriteSaveBuf(buf, CClock::ms_nMillisecondsPerGameMinute); |
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WriteSaveBuf(buf, CClock::ms_nLastClockTick); |
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WriteSaveBuf(buf, CClock::ms_nGameClockHours); |
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buf += 3; |
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WriteSaveBuf(buf, CClock::ms_nGameClockMinutes); // TOOD: aligned WriteSaveBuf? |
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buf += 3; |
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WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockHours); |
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WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockMinutes); |
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currPad = CPad::GetPad(0); |
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WriteSaveBuf(buf, currPad->Mode); |
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buf += 2; |
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WriteSaveBuf(buf, (uint32) currPad->Mode); |
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WriteSaveBuf(buf, CTimer::m_snTimeInMilliseconds); |
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WriteSaveBuf(buf, CTimer::ms_fTimeScale); |
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WriteSaveBuf(buf, CTimer::ms_fTimeStep); |
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@@ -103,12 +122,9 @@ GenericSave(int file) |
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeStep; |
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fFramesPerUpdate; |
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeScale; |
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WriteSaveBuf(buf, CWeather::OldWeatherType); |
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buf += 2; |
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WriteSaveBuf(buf, CWeather::NewWeatherType); |
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buf += 2; |
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WriteSaveBuf(buf, CWeather::ForcedWeatherType); |
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buf += 2; |
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WriteSaveBuf(buf, (int32) CWeather::OldWeatherType); |
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WriteSaveBuf(buf, (int32) CWeather::NewWeatherType); |
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WriteSaveBuf(buf, (int32) CWeather::ForcedWeatherType); |
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WriteSaveBuf(buf, CWeather::InterpolationValue); |
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WriteSaveBuf(buf, CompileDateAndTime.m_nSecond); |
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WriteSaveBuf(buf, CompileDateAndTime.m_nMinute); |
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@@ -117,53 +133,68 @@ GenericSave(int file) |
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WriteSaveBuf(buf, CompileDateAndTime.m_nMonth); |
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WriteSaveBuf(buf, CompileDateAndTime.m_nYear); |
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WriteSaveBuf(buf, CWeather::WeatherTypeInList); |
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WriteSaveBuf(buf, TheCamera.m_fCarZoomValueScript); // TODO: unconfirmed |
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WriteSaveBuf(buf, TheCamera.m_fPedZoomValueScript); // TODO: unconfirmed |
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WriteSaveBuf(buf, TheCamera.CarZoomIndicator); |
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WriteSaveBuf(buf, TheCamera.PedZoomIndicator); |
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VALIDATESAVEBUF(0xBC); |
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size = 0; |
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reserved = 0; |
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MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize); |
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// Save scripts, block is nested within the same block as simple vars for some reason |
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presize = buf; |
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buf += 4; |
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postsize = buf; |
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CTheScripts::SaveAllScripts(buf, &size); |
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CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size); |
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CopySizeAndPreparePointer(presize, buf, postsize, reserved, size); |
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size)) |
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return false; |
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for (int i = 1; i < 19; i++) { |
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buf = work_buff; |
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size = 0; |
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reserved = 0; |
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MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize); |
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switch (i) { |
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case 1: CPools::SavePedPool(buf, &size); break; |
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case 2: CGarages::Save(buf, &size); break; |
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case 3: CPools::SaveVehiclePool(buf, &size); break; |
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case 4: CPools::SaveObjectPool(buf, &size); break; |
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case 5: ThePaths.Save(buf, &size); break; |
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case 6: CCranes::Save(buf, &size); break; |
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case 7: CPickups::Save(buf, &size); break; |
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case 8: gPhoneInfo.Save(buf, &size); break; |
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case 9: CRestart::SaveAllRestartPoints(buf, &size); break; |
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case 10: CRadar::SaveAllRadarBlips(buf, &size); break; |
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case 11: CTheZones::SaveAllZones(buf, &size); break; |
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case 12: CGangs::SaveAllGangData(buf, &size); break; |
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case 13: CTheCarGenerators::SaveAllCarGenerators(buf, &size); break; |
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case 14: break; |
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case 15: break; |
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case 16: break; |
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case 17: break; |
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case 18: break; |
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case 19: break; |
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blockSizes[0] = size + 0xBC; |
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blockIndex++; |
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// Save the rest |
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WRITE_BLOCK(CPools::SavePedPool); |
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WRITE_BLOCK(CGarages::Save); |
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WRITE_BLOCK(CPools::SaveVehiclePool); |
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WRITE_BLOCK(CPools::SaveObjectPool); |
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WRITE_BLOCK(ThePaths.Save); |
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WRITE_BLOCK(CCranes::Save); |
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WRITE_BLOCK(CPickups::Save); |
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WRITE_BLOCK(gPhoneInfo.Save); |
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WRITE_BLOCK(CRestart::SaveAllRestartPoints); |
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WRITE_BLOCK(CRadar::SaveAllRadarBlips); |
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WRITE_BLOCK(CTheZones::SaveAllZones); |
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WRITE_BLOCK(CGangs::SaveAllGangData); |
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WRITE_BLOCK(CTheCarGenerators::SaveAllCarGenerators); |
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WRITE_BLOCK(CParticleObject::SaveParticle); |
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WRITE_BLOCK(cAudioScriptObject::SaveAllAudioScriptObjects); |
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WRITE_BLOCK(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo); |
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WRITE_BLOCK(CStats::SaveStats); |
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WRITE_BLOCK(CStreaming::MemoryCardSave); |
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WRITE_BLOCK(CPedType::Save); |
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totalSize = 0; |
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for (i = 0; i < BLOCK_COUNT; i++) |
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totalSize += blockSizes[i]; |
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// Write padding |
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i = 0; |
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do { |
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size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4); |
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if (size > sizeof(work_buff)) |
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size = sizeof(work_buff); |
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if (size > 4) { |
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size)) |
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return false; |
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totalSize += size; |
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} |
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CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size); |
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size)) |
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return false; |
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} |
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i++; |
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} while (i < 4); |
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// TODO: padding |
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// Write checksum and close |
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CFileMgr::Write(file, (const char *) &CheckSum, 4); |
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if (CFileMgr::GetErrorReadWrite(file)) { |
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_WRITE; |
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if (CFileMgr::CloseFile(file) == 0) |
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE; |
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return false; |
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} |
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return true; |
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} |
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@@ -380,7 +411,7 @@ align4bytes(int32 size) |
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} |
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STARTPATCHES |
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//InjectHook(0x58F8D0, GenericSave, PATCH_JUMP); |
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InjectHook(0x58F8D0, GenericSave, PATCH_JUMP); |
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//InjectHook(0x590A00, GenericLoad, PATCH_JUMP); |
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InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP); |
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InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP); |
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