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some CPed flags named from SA
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aap committed Jun 19, 2019
1 parent 78e3378 commit f88f711ddde56f2cb8f1918e4a62106f43d53cd0
Showing with 11 additions and 11 deletions.
  1. +5 −5 src/entities/Ped.cpp
  2. +6 −6 src/entities/Ped.h
@@ -223,16 +223,16 @@ CPed::AimGun()
}
CPed::Say(SOUND_PED_ATTACK);

m_ped_flagB2 = m_pedIK.PointGunAtPosition(&vector);
bCanPointGunAtTarget = m_pedIK.PointGunAtPosition(&vector);
if (m_pLookTarget != m_pSeekTarget) {
CPed::SetLookFlag(m_pSeekTarget, 1);
}

} else {
if (CPed::IsPlayer()) {
m_ped_flagB2 = m_pedIK.PointGunInDirection(m_fLookDirection, ((CPlayerPed*)this)->m_fFPSMoveHeading);
bCanPointGunAtTarget = m_pedIK.PointGunInDirection(m_fLookDirection, ((CPlayerPed*)this)->m_fFPSMoveHeading);
} else {
m_ped_flagB2 = m_pedIK.PointGunInDirection(m_fLookDirection, 0.0f);
bCanPointGunAtTarget = m_pedIK.PointGunInDirection(m_fLookDirection, 0.0f);
}
}
}
@@ -338,7 +338,7 @@ CPed::SetLookFlag(CPed *target, bool unknown)
{
if (m_lookTimer < CTimer::GetTimeInMilliseconds()) {
bIsLooking = true;
m_ped_flagA40 = false;
bIsRestoringLook = false;
m_pLookTarget = target;
m_pLookTarget->RegisterReference((CEntity**)&m_pLookTarget);
m_fLookDirection = 999999.0f;
@@ -355,7 +355,7 @@ CPed::SetLookFlag(float direction, bool unknown)
{
if (m_lookTimer < CTimer::GetTimeInMilliseconds()) {
bIsLooking = true;
m_ped_flagA40 = false;
bIsRestoringLook = false;
m_pLookTarget = nil;
m_fLookDirection = direction;
m_lookTimer = 0;
@@ -97,12 +97,12 @@ class CPed : public CPhysical
uint8 m_ped_flagA2 : 1;
uint8 m_ped_flagA4 : 1; // stores (CTimer::GetTimeInMilliseconds() < m_lastHitTime)
uint8 m_ped_flagA8 : 1;
uint8 bIsLooking : 1; // set when A20 just changed?
uint8 m_ped_flagA20_look : 1;
uint8 m_ped_flagA40 : 1;
uint8 m_ped_flagA80 : 1;
uint8 m_ped_flagB1 : 1;
uint8 m_ped_flagB2 : 1;
uint8 bIsLooking : 1;
uint8 m_ped_flagA20_look : 1; // probably missing in SA
uint8 bIsRestoringLook : 1;
uint8 bIsAimingGun : 1;
uint8 bIsRestoringGun : 1;
uint8 bCanPointGunAtTarget : 1;
uint8 m_ped_flagB4 : 1;
uint8 m_ped_flagB8 : 1;
uint8 m_ped_flagB10 : 1;

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