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miami
Commits on Aug 20, 2021
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* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped
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* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits
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Commits on Aug 19, 2021
Commits on Aug 18, 2021
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Fix acceleration sound playing when exiting the vehicle, code fixes i…
…n ProcessPlayersVehicleEngine
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Merge pull request #1304 from AGraber/patch-1
re3 -> reVC on Switch build workflow file
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