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GTAmodding / re3 Archived
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Commits on Aug 20, 2021
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* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits
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Commits on Aug 19, 2021
Commits on Aug 18, 2021
Commits on Aug 17, 2021
Commits on Aug 16, 2021
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Make UpdateReflections a bit more binary exact + small code changes t…
…o sync with miami