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fix RenderExtraPlayerShadows #483

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fix RenderExtraPlayerShadows
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Fire-Head committed Apr 21, 2020
commit fba4c51f6b54bda7f693672db3343b113218f781
@@ -1642,7 +1642,7 @@ CShadows::RenderExtraPlayerShadows(void)

int32 nColorStrength;
if ( fLightDist < fRadius*0.5f )
nColorStrength = CTimeCycle::GetLightShadowStrength();
nColorStrength = (5*CTimeCycle::GetLightShadowStrength()/8);
else
nColorStrength = int32(CTimeCycle::GetLightShadowStrength() * fMult);