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Limit vengeance reflection to mob's current health #7

Merged
merged 1 commit into from Nov 20, 2021
Merged

Limit vengeance reflection to mob's current health #7

merged 1 commit into from Nov 20, 2021

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D-Cysteine
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I still feel like vengeance is an outlier in infernal mob modifiers. This PR nerfs them by capping the damage that they reflect to the mob's current health. This will prevent the player from taking additional damage due to overkilling a mob: the total damage taken should now roughly be the same regardless of the quality of the player's weapon.

For additional context, I originally explained my reasoning in this comment:

@D-Cysteine D-Cysteine requested a review from a team November 20, 2021 20:03
@Dream-Master Dream-Master merged commit 48b95ba into GTNewHorizons:1.7.10 Nov 20, 2021
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