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Quad Tree for collision checking implemented in C++ with SFML 2.
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QuadTreeSFML

Quad Tree for collision checking implemented in C++ with SFML 2.

Screenshot of an example

Compiling

The source code must be compiled with a C++14 compatible compiler, for example GCC 4.9 or newer, or Visual C++ 2015 or newer.

Deficiencies

The tree is cleared and rebuilt each frame. This is quite inefficient for a large number of objects.

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