SceneViewUI LookThrough menu : Defer camera and light set computation until required #2567
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Large production scenes can have expensive set computations, and several uses of the LookThrough tool menu don't require that expense. Hopefully the first commit is non-contentious. The 2nd commit is more-so, but I'd argue the excessively permissive drag/drop is worth the computation savings, especially now that we have a visual indication in the viewer itself:
https://github.com/GafferHQ/gaffer/blob/16a970c425bc5c01ef25381215638900a37c020a/sphereCam.png