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GA-SDK-AIR

Official GameAnalytics Adobe AIR SDK.

Documentation can be found here.

If you have any issues or feedback regarding the SDK, please contact our friendly support team here.

ℹ️ Requirements:
Adobe Air: 24 and up

Build size:
Note that download size differ from the actual build size.

Android:
The SDK build size in a native Android app is only around 49Kb and the dependecies take up to 820Kb depending if your app already uses some of the same dependencies.

iOS:
The SDK build size in a native iOS app is only around 242Kb (armv7) / 259Kb (armv8).

Supported platforms:

  • iOS
  • Android
  • Windows
  • Mac OS X

Changelog

4.2.7

  • fixed bug in internal error reporting

4.2.6

  • added event uuid to events sent

4.2.5

  • fixed progression tries bug for desktop platforms

4.2.4

  • removed imei identifiers and other alternative identifiers from user identifier logic (android)

4.2.3

  • added error events to be sent for invalid custom event fields used
  • added optional mergeFields argument to event methods to merge with global custom fields instead of overwrite them

4.2.2

  • fixed setGlobalCustomEventFields build error for ios

4.2.1

  • fixed missing custom event fields for when trying to fix missing session end events

4.2.0

  • added global custom event fields function to allow to add custom fields to events sent automatically by the SDK

4.1.1

  • added functionality to force a new user in a/b testing without having to uninstall app first, simply use custom user id function to set a new user id which hasn't been used yet

4.1.0

  • added custom event fields feature

4.0.1

  • small fix

4.0.0

  • Changed user identifier logic in preparation for Google changes to GAID. User id for a new install is now a randomised GUID. Existing installs that update SDK will continue using previous identifier logic. It is recommended to update as soon as possible to reduce impact on calculated metrics.

3.3.9

  • it should now be possible to not show idfa consent dialog if you don't have any third party code that needs to use idfa (ios)
  • prepared for google advertising identifier changes (will not use google advertising identifier when user has opted out) (android)

3.3.8

  • added idfa consent status field to events (ios)

3.3.7

  • updated client ts validator

3.3.6

  • removed memory info from automatic crash reports

3.3.5

  • fixed ios compile errors

3.3.4

  • corrected ad event annotation

3.3.3

  • fixed issue with useImei property

3.3.2

  • improved user identifer flow for ios (ios)

3.3.1

  • added missing enums

3.3.0

  • added ad event

3.2.0

  • updated user identifier flow to prepare for iOS 14 IDFA changes (ios)

3.1.3

  • fixed ios compile error

3.1.2

  • fixed progression events with scores (android)

3.1.1

  • removed android dependencies (.ane files) as native android library has been refactored to not be dependent on those libraries anymore

3.1.0

  • exposed functions to get AB testing id and variant id

3.0.9

  • exposed onQuit function for windows and mac builds to be able to close down SDK properly

3.0.8

  • added support for windows 64-bit

3.0.7

  • removed facebook, gender and birthyear methods
  • added auto detect app version for build field option

3.0.6

  • A/B testing fixes

3.0.5

  • fixed getRemoteConfigsValueAsString bug (ios)

3.0.4

  • fixed ios build error

3.0.3

  • remote configs fixes

3.0.2

  • fixed events bug (ios)

3.0.1

  • init function bug fix for android

3.0.0

  • Remote Config calls have been updated and the old calls have deprecated. Please see GA documentation for the new SDK calls and migration guide
  • A/B testing support added

2.1.6

  • fixed extension version

2.1.5

  • added missing android arm64 package

2.1.4

  • updated libraries

2.1.3

  • updated air sdk to v33 to support android 64-bit builds

2.1.2

  • added check if log files and database can't be created

2.1.1

  • fixes for desktop platforms

2.1.0

  • added enable/disable event submission function

2.0.2

  • fixed business event validation

2.0.1

  • fixed thread hanging on shutdown for desktop platforms

2.0.0

  • added command center functionality

1.1.11

  • added custom dimensions to design and error events

1.1.10

  • fixed session length bug
  • fixed now allowing to add events when session is not started

1.1.9

  • fixed progression events bug

1.1.8

  • https fix for mac (mac)

1.1.7

  • windows crash bug fix (windows)

1.1.6

  • bug fix to init call on windows and mac (windows, mac)

1.1.5

  • bug fix for end session when using manual session handling

1.1.4

  • session length precision improvement

1.1.3

  • custom user id bug fix

1.1.2

  • added OS version, device model and device manufacturer to event (windows, mac)

1.1.1

  • changed extension id from com.gameanalytics.sdk.ane to com.gameanalytics.sdk

1.1.0

  • added Mac and Windows support

1.0.0

  • Public release

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