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A repository containing the GameAnalytics Unreal4 Plugin including documentation.
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GameAnalytics
README.md

README.md

GA-SDK-UNREAL

GameAnalytics SDK for the Unreal Engine.

Documentation located in the wiki.
For UWP support check out the master_uwp branch.

ℹ️

The Unreal SDK include support for iOS, Android, Windows and Mac platforms

Requirements:
Unreal Engine: 4.13

For Unreal Engine 4.12 please download the 2.2.2 version of the SDK or older from our releases

iOS: iOS 7+
Android: Android API Level 14
Windows: Minimum specs for UE4
Mac: Minimum specs for UE4

Changelog

2.3.1

  • bug fix for progression event with score in Android builds (android)

2.3.0

  • added UWP support

2.2.11

  • proguard fix when making distribution build (android)

2.2.10

  • possible to set custom dimensions and demographics before initialise

2.2.9

  • fixed missing namespace for JNI function calls (android)

2.2.8

  • fix for using plugin directly from C++ code in your project

2.2.7

  • fix for empty user_id bug (windows, mac)

2.2.6

  • added support for both Unreal Engine 4.12 and 4.13

2.2.5

  • bug fix to error when cooking and packaging build

2.2.4

  • fixed user_id tracking for iOS 10 (ios)
  • small fix related to manual session handling (android)

2.2.3

  • fix for empty user id in events (mac, windows)

2.2.2

  • Updated to be compatible with Unreal 4.13
  • Updated Google Play Services libraries to use latest version (android)

2.2.1

  • wrong platform in events bug fix (windows, mac)
  • crash bug fix (windows, mac)

2.2.0

  • added manual session handling

2.1.2

  • fixed default GameAnalytics settings values

2.1.1

  • bug fix for missing configureUsedId in native iOS lib (ios)

2.1.0

  • Windows and Mac support added (windows and mac)

2.0.0

  • various Blueprint event bug fixes
  • Android support added (android)

0.1.3

  • fixed third party include path

0.1.2

  • fixed compile warnings for Unreal Engine 4.11

0.1.1

  • minor fixes

0.1.0

  • initial version (iOS)
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